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Did 1.15 make any changes to Drifter Mob Cap/stability restored on kill?


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Posted

Title.

I just recently downloaded 1.15, and a few nights later I was mobbed by around 20 tainted drfiters(My stability decayed quite fast, I'm not sure if it is faster than before, but it feels like it. The # is not an exaggeration). The wiki says only 7 can be spawned at once. While i don't have an exact #, it was around 20 and most definitely more than 7, and they all were tainted. Did the 1.15 update change it/is this a bug? Additionally, when I killed them, they seemed to restore far less stability than before the update. Again, intended change or bug?

I wish I got a screenshot, but I was busy being mauled to death by 20 tainted drifters.

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Posted

A tunnel nexus can see this happen sometimes where adjacent tunnels can spawn multiple drifters which can all then rush into the junction where you are. Depending on the depth, tainted drifters can be pretty common.

Or the game just hates you.

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