deelight Posted July 26, 2021 Report Share Posted July 26, 2021 Hi, our servers crashes on startup: Version: v1.15.2 (Stable)07/26/2021 14:50:30: Critical error occurred System.NullReferenceException: Object reference not set to an instance of an object at Vintagestory.GameContent.BlockBehaviorHorizontalOrientable.GetRotatedBlockCode (System.Int32 angle, Vintagestory.API.Common.EnumHandling& handled) [0x0001e] in <944cf861bab84410b501b863ad6ca3f8>:0 at Vintagestory.API.Common.Block.GetRotatedBlockCode (System.Int32 angle) [0x00014] in <dc68a6a2d3ff4933a3b8a8580c55beee>:0 at Vintagestory.API.Common.BlockSchematic.TransformWhilePacked (Vintagestory.API.Common.IWorldAccessor worldForResolve, Vintagestory.API.Common.EnumOrigin aroundOrigin, System.Int32 angle, System.Nullable`1[T] flipAxis) [0x00191] in <dc68a6a2d3ff4933a3b8a8580c55beee>:0 at Vintagestory.ServerMods.WorldGenStructure.Init (Vintagestory.API.Server.ICoreServerAPI api, Vintagestory.ServerMods.BlockLayerConfig config, Vintagestory.API.Common.RockStrataConfig rockstrata, Vintagestory.API.MathTools.LCGRandom rand) [0x00121] in <944cf861bab84410b501b863ad6ca3f8>:0 at Vintagestory.ServerMods.WorldGenStructuresConfig.Init (Vintagestory.API.Server.ICoreServerAPI api) [0x00062] in <944cf861bab84410b501b863ad6ca3f8>:0 at Vintagestory.ServerMods.GenStructures.initWorldGen () [0x000ab] in <944cf861bab84410b501b863ad6ca3f8>:0 at Vintagestory.Server.ServerSystemSupplyChunks.LoadWorldgenHandlerAndSpawnChunks () [0x00073] in <84eb5776107e4da288321767863ec0f5>:0 at Vintagestory.Server.ServerSystemLoadAndSaveGame.OnBeginWorldReady () [0x00000] in <84eb5776107e4da288321767863ec0f5>:0 at Vintagestory.Server.ServerMain.EnterRunPhase (Vintagestory.API.Server.EnumServerRunPhase runPhase) [0x000a2] in <84eb5776107e4da288321767863ec0f5>:0 at Vintagestory.Server.ServerMain.Launch () [0x0028b] in <84eb5776107e4da288321767863ec0f5>:0 at ?????????????????????????????????????????.????????????????????????????????????????? () [0x000c8] in <d8aa917dc8554da7a7b4cb6ec5d60e43>:0 at _gCIDaxCwdS0mkZub2rV5ATdV3hOA._kVFD8SxIojOmGrxNtThdBHagQeh (System.Threading.ThreadStart ) [0x00007] in <84eb5776107e4da288321767863ec0f5>:0 ------------------------------- Link to comment Share on other sites More sharing options...
deelight Posted July 26, 2021 Author Report Share Posted July 26, 2021 (edited) Sorry - i am using Ubuntu 20 as OS Edited July 26, 2021 by deelight Link to comment Share on other sites More sharing options...
Theodis Posted October 18, 2021 Report Share Posted October 18, 2021 A shame there are no replies to this yet. I'm having the same issue. Running Gentoo Linux on my server. Prior to the game crashing with the error above I get a bunch of errors along the lines of. 14:01:55 [Server Error] Failed registering item game:helvehammerhead-iron: System.Exception: Attempted to register Item with code game:helvehammerhead-iron, but an item with such code already exists. Must use a unique code at Vintagestory.Server.ServerMain.RegisterItem (Vintagestory.API.Common.Item item) [0x0005b] in <c29bb51c062d406599d97705b6ec16ba>:0 at Vintagestory.Server.ServerCoreAPI.RegisterItem (Vintagestory.API.Common.Item item) [0x00000] in <c29bb51c062d406599d97705b6ec16ba>:0 at Vintagestory.ServerMods.NoObf.ModRegistryObjectTypeLoader.LoadItems () [0x0006a] in <22e1ae0330ec45ec95af9c2d665e4262>:0 To make sure it wasn't an issue with old game data, I deleted my VintageStoryData folder and still get the same issue. Link to comment Share on other sites More sharing options...
Theodis Posted October 18, 2021 Report Share Posted October 18, 2021 I just deleted the VintageStory files, unpacked the tar file again and it worked. So I assume the game bugs out if you just try and overwrite the old server binaries and data. Link to comment Share on other sites More sharing options...
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