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Posted (edited)

The topic of food spoilage in multiplayer has been debated until all involved were blue in the face. Time to fix that.

Simply: When you log off with food in your inventory, the first 12 food items (left to right, bottom to top) get stored into a special vessel with an extremely low spoil rate.
To prevent abuse, only the owner (or an admin/player in creative) can move or otherwise interact with the vessel and it will disappear minutes after the player logs back in.

Those who are not the player will only see a spark. This also serves as an indicator to where a player has logged off, so you don't accidentally (or do ""accidentally"") leave blocks around it.

Edited by Omega Haxors
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