Doom_Possum Posted October 2, 2021 Report Share Posted October 2, 2021 surprised It hasn't hit any Marketplaces, but very cheap i like the classes, Fully Fledged Out Classes, almost no need for more the flesh in This Game is cool, i like how the devs make It look more and more realistic (but i think those Character Models, themselves are pretty cool) is the world Infinite? will make generation easier when adding new Biomes, but if finished, if could do with an Edge-Wrap generation too (wrapping around, or Gating to new SEEDS) pretty cool Link to comment Share on other sites More sharing options...
Doom_Possum Posted October 2, 2021 Author Report Share Posted October 2, 2021 a friend of Mine said He didn't care for the block busting, in a video i saw where It has a primitive craft feel when breaking, maybe there could be sparks, or cool design change (or even just a solid break):, an option or TOGGLE is never wrong, either, for preferred graphic style, and if the Game does enter The marketplace, could give Great outcomes Link to comment Share on other sites More sharing options...
Plum Posted October 2, 2021 Report Share Posted October 2, 2021 Hiya! It's a great game! Lots of fun if you aren't one of those "have to do it NOW!!!" types. In other words...it's a "chill" game not a "hectic" game. It takes time to gather what you need and to even make what you need/want. I MUCH prefer this over Minecraft, and as Village Story improves the gap between "Should I play VS or MC?" is widening in leaps and bounds. In fact, I don't remember the last time I played MC...but it was probably a good 4 months or more ago. I agree with you on the "fancifying" of some of the crafting; some simply particle effects might be nice (like 'spurting' bits of clay as you make a Bowl...or chips of flint as you knap an axe head...or some sparks when forging a sword blade, etc). Particles are a fairly cheap way to create a sense of time and space in a video game. Link to comment Share on other sites More sharing options...
Doom_Possum Posted October 2, 2021 Author Report Share Posted October 2, 2021 A solemn truth, There is also a theory on using no particles at all, and having the block dis-lodge Link to comment Share on other sites More sharing options...
Doom_Possum Posted October 3, 2021 Author Report Share Posted October 3, 2021 taking a closer look the particle effects in Game should already be enough Link to comment Share on other sites More sharing options...
Doom_Possum Posted October 3, 2021 Author Report Share Posted October 3, 2021 will need to slow down on world generation, I'd Think 2 BIOMES is more than enough for The first SEED, will have to Gate out into a brand new one (by way of gameplay mechanics), into a new world, like a desert i saw an update that stopped bamboo from swaying, that's good Link to comment Share on other sites More sharing options...
Doom_Possum Posted October 3, 2021 Author Report Share Posted October 3, 2021 hopefully, important assets can be eased into the Game, like animal behaviors, special MERCHANTS, and underground cave monsters, This doesn't need to be a play 20 Times for special loot kind of Thing maybe just animal leather.. ., or spider blood Link to comment Share on other sites More sharing options...
Recommended Posts