Humungasaurus Posted May 21, 2022 Report Posted May 21, 2022 (edited) Hello! I seem to have run into an issue with my game client where it will crash if I choose to create a singleplayer world or edit one in any way; including randomizing the world name! Here is the bug report: Running on 64 bit Windows with 16 GB RAM Game Version: v1.16.5 (Stable) Loaded Mods: 5/21/2022 11:40:05 AM: Critical error occurred System.NullReferenceException: Object reference not set to an instance of an object. at _zXtrAlwcMxPDN3pkprgKfNJKDxy._CN6APN3drRhFjyu5nqigqRRs43X() at Vintagestory.API.Client.GuiElementTextButton.OnMouseUpOnElement(ICoreClientAPI api, MouseEvent args) at Vintagestory.API.Client.GuiElement.OnMouseUp(ICoreClientAPI api, MouseEvent args) at Vintagestory.API.Client.GuiElementTextButton.OnMouseUp(ICoreClientAPI api, MouseEvent args) at Vintagestory.API.Client.GuiComposer.OnMouseUp(MouseEvent mouse) at _eiwcWjWOiipEBFF56arDK3XkTvG._NjwaSHiLd2LGFKsjyFwy2EWUdSw(MouseEvent ) at Vintagestory.Client.NoObf.ClientPlatformWindows.Mouse_ButtonUp(Object sender, MouseButtonEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.Platform.Windows.WinGLNative.WindowProcedure(IntPtr handle, WindowMessage message, IntPtr wParam, IntPtr lParam) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\Platform\Windows\WinGLNative.cs:line 808 at OpenTK.Platform.Windows.Functions.DispatchMessage(MSG& msg) at OpenTK.Platform.Windows.WinGLNative.ProcessEvents() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\Platform\Windows\WinGLNative.cs:line 1554 at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 368 at _7zNxEbLnuy6Bq08TdMSIu9ZbrKf._vvUTh6X5xLRNnjtX2xSE7z8yMeh(_SUsdg1ytavxaRcNNkhfDrODGhGP , String[] ) at _yA4PJazdKq1OMm8H6js6v5AhQB._vvUTh6X5xLRNnjtX2xSE7z8yMeh(ThreadStart ) ------------------------------- Event Log entries containing Vintagestory.exe, the latest 3 ================================== { TimeGenerated = 5/21/2022 11:38:26 AM, Site = , Source = Application Hang, Message = The program Vintagestory.exe version 1.16.5.0 stopped interacting with Windows and was closed. To see if more information about the problem is available, check the problem history in the Security and Maintenance control panel. Process ID: f38 Start Time: 01d86d28a74ca700 Termination Time: 3 Application Path: C:\Users\mremb\AppData\Roaming\Vintagestory\Vintagestory.exe Report Id: 117ebe12-95a0-4239-b278-2668a61b27dc Faulting package full name: Faulting package-relative application ID: Hang type: Unknown } -------------- { TimeGenerated = 5/20/2022 11:28:25 PM, Site = , Source = Windows Error Reporting, Message = Fault bucket 1381417961401207149, type 5 Event Name: RADAR_PRE_LEAK_64 Response: Not available Cab Id: 0 Problem signature: P1: Vintagestory.exe P2: 1.16.5.0 P3: 10.0.19044.2.0.0 Any help would be greatly appreciated! Edited May 21, 2022 by Matthew Rembisz
Solution Humungasaurus Posted May 21, 2022 Author Solution Report Posted May 21, 2022 After some troubleshooting, I realized that the three core mods for the base game had not been installed. This fixed my issue after a game reboot! 1
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