ColdSpiral Posted July 13, 2022 Report Share Posted July 13, 2022 A regular frustration I have when foraging is losing track of my equipped item, especially if I've picked up some dirt blocks traversing a hill or something, so what I think is an empty hand turns out not to be. This means that when I see something on the ground, be it sticks, rocks, or surface ore, I'll go to pick it up and instead dump a block of dirt on it, erasing the item from existence. It'd be great if placing a block on an item automatically breaks the item, allowing it to be picked up. Failing that, requiring that ground items be picked up before the block can be placed? 3 Link to comment Share on other sites More sharing options...
Professor Dragon Posted July 13, 2022 Report Share Posted July 13, 2022 Yes, please. My use case is that I'll have items placed around my base, and I lose them instantly when placing other items. Place some planks on the ground under some vines you had for decoration on a wall - and the vine vanishes. Place a <whatever> on top of a stone you've placed on the ground, and the stone vanishes. I understand that if you're building with full blocks out in the world, that you might not want to have to manually clear each piece of grass before a block can be placed. But I think that some items - such as stones on the ground, or vines on a wall - should be protected from accidental deletion. As ColdSpiral suggested, either have the item drop or prompt the "harvesting" action if appropriate, or block placement. Picture of endangered items: The vine is at risk from the planks The stone on the ground is at risk from the watering can Thanks. 1 Link to comment Share on other sites More sharing options...
mew_ Posted July 15, 2022 Report Share Posted July 15, 2022 I think a better solution would be to be able to always have a hotbar slot void so you can pick up whatever is on the ground. Maybe pressing X with an empty offhand will let you pick things up with your offhand instead of your mainhand. Or the ability to mark a hotbar slot as always empty so you can pick up items on the ground. 1 Link to comment Share on other sites More sharing options...
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