If you end up going with a de-jank update, I think it should be split into multiple updates rather than a single large one. Quality of life changes that are easy and quick to implement (such as fixing the temperature resetting in firepits) should be pushed out first and then more complex QoL changes and bug fixes can be implemented in subsequent updates.
This would significantly raise the quality of the gameplay with minimal effort and it can be pushed out in a reasonable timeframe which would be amazing for users and take some of the pressure off the dev team which would allow you guys to focus on some of the more challenging parts of QoL development later.