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witchy

Vintarian
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  1. Ahhhh okay yes that makes sense! So basically if I line my house area with light, I'd see less of them and they won't attack anyway with creature aggression off. I did see a mod to completely remove them, so I'll try that out. Thanks, Streetwind.
  2. I wanted to create a "safe" world to mess around in and so turned off temporal storms, temporal rifts, and creature hostility. But I've still seen drifters even though the rifts are turned off? This is a snippet of the code I have in the serverconfig.json file on gportal: "WorldConfiguration": { "worldClimate": "realistic", "temporalStability": false, "temporalStorms": "off", "temporalRifts": "off", "gameMode": "survival", "deathPunishment": "keep", "blockGravity": "sandgravel", "creatureHostility": "off", "creatureStrength": 1, Do they still spawn even with rifts off, but they just won't attack? Thanks!
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