I voted More Mechanical Power Mechanics, and More craftable content, mainly because the game in itself for now runs and looks great. The feel to the controls and overall playability is good. Though it needs more content. My votes would do that, but other methods for increasing what you have to do is very welcome. Season variability would be great, more ages and what that brings would also be really great, and perhaps an anchor for people to develop more mods to if you introduce the first items and mechanics to those ages?