Nerdlin Geeksly
-
Posts
11 -
Joined
-
Last visited
Content Type
Profiles
Forums
News
Store
Posts posted by Nerdlin Geeksly
-
-
I'm having an issue where I just can't put grass
-
I think it would be a good idea to carry over unused clay bits from previous molds, so much clay ends up getting wasted when making most things.
Maybe some sort of counter in the background that tracks unspent bits and carries them over to new projects when a certain key bind is pressed. -
I'm trying to figure out how long my food will take to grow on 30 day months.
-
On 10/22/2020 at 1:18 AM, Streetwind said:
...temporal storms, and having low temporal stability in general, override just about all spawn restrictions. Drifters will pop in right out of thin air no matter where you are and what the conditions around you are. For example, I have hidden in a completely enclosed, fully lit up 2x2 room during a temporal storm before, and had a Drifter spawn inside this room next to me.
This is terrifying, nowhere is safe then; we'd be better off running around outside trying to say away from them.
-
Does using say stone blocks or clay/cobblestone bricks work better at insulating than dirt?
-
like if I leave the bottom of a mound will it regenerate or is it just a 1 off food source?
-
3 hours ago, Varenvel said:
if you make walls thicker , it reduces spoil rates , hence most easy option to ether make it below into rock or into moutain
also dirt insulates granary worse then stone so cobblestone is preferred over dirt
I haven't reached copper picks yet, so I have to settle for packed dirt cellars; but I will add an extra layer now that I know that helps.
-
it turned out the summer heat was causing it
-
I wanted to make a hatch to my roof so I can shoot arrows at enemies on the ground, is this possible?
-
I'm not sure if this is a bug or if it's intentional, but when I built my cellar with packed dirt this time (I'm playing with the physics that causes normal dirt to fall) my food started rotting faster at x1.11 rate.
Has anyone else been having this issue, and is this normal?
Miexed berries, jam, juice, and mash.
in Discussion
Posted
just what the title says, the ability to mix the berries and their products; I imagine it would just require making some new assets and a code to detect the various different berries and their products, add them together and spawn the mixed asset.