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Dutchygamer

Vintarian
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Everything posted by Dutchygamer

  1. Oh hi there bud Huh, interesting. Ah well, we can live without that mod if it resolves your issues.
  2. Thanks for the tip. We will test if the same applies on Linux as well
  3. I would need to check with him when I speak him again, but as far as I know he is running the server from his PC. Now I think of it, he did do some re-arrangements of his network recently so maybe the issue lies in that direction.
  4. My buddy and I have been playing Vintage story together since 1.17, with him doing the hosting (and playing) from his own PC. His PC is running Linux, while I am running Windows. This has run very smoothly until one of the first updates of 1.20. Ever since then only the host has issues that to us look like severe lag / latency issues; blocks not being places correctly, mobs not taking damage, in general interactions being severely delayed or not occurring at all. He has also reported situations that where he performs actions but after relogging the action has not been performed, or has been performed but he has nothing in his inventory. So far this seemed to have been triggered mostly by him opening the map and looking around a bit, however we have also noticed that if I do a lot of exploring he also suffers from it. In these situations he can resolve it by leaving the game and rejoining, however it is only a temporal fix before he starts getting the issues again. We hoped that with map performance upgrades of 1.20.11 the issues would have been resolved, but so far it didn't seem to have helped any bit for him. Last session we both got our first ridable Elk, and ho boy is he having issues with it. All the issues he had before are much more noticeable when riding the elk. Like situations where on his end he has stopped riding the elk but for me he is zooming by, and when he relogs he actually is where I saw him go towards. Similarly I also noticed that for me he keeps doing moving animations when in place, but I am not entirely sure if this is related or is a change 1.20 has introduced. As mentioned before, what is odd to us is that it is just the host is suffering from these issues. In every situation he gets these issues I have zero problems. Similarly it has worked fine before with previous versions of the game on exactly the same machine. He has checked multiple times if it is an issue with his PC running out of RAM while running the game, but that is not the case (he has 32GB of RAM). Similarly we have ruled out any internet issues because then I would be the one suffering, not him. We only have a couple of mods running: Chisel Tools Expanded Food A Culinary Artillery Auto map markers Resin on all sides Prospect Together Better Firepit HudClock The only one we suspected of being the culprit of this list is Auto map markers, but even after disabling that mod the issues persist. I've looked around on the forums and bug reports, but so far no-one else seems to have reported any similar issues, hence I wanted to check if this is the case.
  5. Apparently this is the intended way for now but will get reworked with 1.21 https://github.com/anegostudios/VintageStory-Issues/issues/5531
  6. I will do that I have to admit I haven't looked at the sun when it happened; living in a gigantic redwood forest doesn't help here. However, it turning dark as a night all of a sudden seemed to me to be a clear indication it was an eclipse, and not just clouds / fog.
  7. With the 1.20 update solar eclipses got introduced, and with my SP world I had my first one a week back. It was very short (just 10 seconds) but still noticeable. However, ever since then I keep getting these mini eclipses almost every following day, around the same time as the first one (~09:00). The intensity and duration vary; one time it only darkens slightly for a few seconds, other times it becomes dark as night with mobs spawning for 20 seconds. This behaviour has now lasted for almost an entire ingame month. I am now wondering if this is the intended behaviour, and whether other people have also encountered this? My world spawn (and home) is in a warm climate (the one above default), so I'm not absurdly far north or south if VS takes distance from equator into account for solar eclipses.
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