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Schwartz Prime

Very Important Vintarian
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Everything posted by Schwartz Prime

  1. Hello, i've been playing vintage for a while and has been loving it, i convinced around 6 people so far to play i have just been thinking about making more helmet options for the steel plates varient, not different stat wise but rather just the looks i told my friend about this idea and he suggested a black/whitesmith class that would be able to shape those helmets with some tool he could make but that's just a concept. i am also aware that the dev of the game is probably flooded with requests and developing the game with their own road map, but thought i might aswell suggest it anyways. thanks anyways.
  2. well, i agree with everyone, it's kind of funny, first save i had: -little copper impossible amount of copper, so little terra preta i was beginning to think it was removed from the game, second time playing with my friends on a server, the land is literally made of lime as far as the eye can see, a copper vein that lasted from the first day til mid winter, enough iron to build a house from it the moment we look for it, frankly the only reason we don't have steel is because i didn't bother looking into how to make it so far because i was making sure we all enjoy the iron age... and i also agree with the ocean needing some treatment, since the game is very... atmospheric in nature, im sure it'll get priority at some point but yeah, larger bodies of water, mayhaps shipwrecks with old seraph treasures, or a treasure map as loot, shark that would be scary and i love scary things... sorry if this post is a bit less organized than before, i lack some sleep
  3. Dear Developers and anyone else who might read this: I have played solo and multi for around 200~ hours all together so far and will keep racking more hours. i have REALLY enjoyed what i have seen so far, and would love to see where the game goes, i got the supporter add on and convinced 2 friends so far to get it aswell, and they also had a great time, for now everything i thought should be improved is already marked in the roadmap being better food, more meaningful character classes (more exclusive recipies), improved lore (i even wrote my own little head canon from what i could gather), better combat system and more unique weapons you could make like spears, maces, clubs, two handed swords, smaller shields, etc) making potions and maybe even a thaumaturgy system you could explore in the later stages of the game, even more clothes because the fashion is great, and finally -maybe an easier way to work with the prospecting pick because me and my buddies had to remove entire mountains with copper picks to advance into the bronze age and that was a little bit unpleasant and really took the wind out of everyone's sails. (that being said i do acknowledge that the game is more towards a realistic approach in terms of advancing between the ages, but still) and that's really about it for now, i hope to post more i'm usually a bit shy when it comes to posting on forums but this game really blew my mind so much that i HAD to get it off my chest, especially after playing minecraft for like 12 years now and immediately finding this game to be better because the stuff you do actually feels meaningful and everything serves a purpose which creates a beautiful harmony where by the fact that i NEED to make a house to survive, a barn to keep animals, farms, i make works of beauty that really look amazing and are functional, which is usually something that minecraft does not provide, so thank you. -Hip
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