Krosis
Vintarian-
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Everything posted by Krosis
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Oh I see, thanks. Im currently playing in V1.20.12
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I dont know, are 15 mods a lot? And what does RC stand for? Aparently my PC is not good enough to run VS without random issues, but this is different as I usually lose a few minutes of gameplay, but I had never lost entities while everything else saved properly.
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I have seen them wander into the ocean by themselves and never come back. Probably they only needed a hug...
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So, I was enjoying the sea in my sailboat when my game crashed (as it does way too often). When I logged back in the boat had dissapeared. I checked the area from the place I first got into the boat to where I crashed and didnt find it. The same happened to me some time after with a raft. Now im afraid to make a new one, risking randomly losing the flax of an entire year plus all I may carry in the chests. Has this happened to anybody else? Any clues?
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Just posting to say leather armor is very underrated. I "discovered" it in my last world, 1.19, and wolves just stoped being dangerous. I completed my set with a blackguard sword, an iron shield and a bow. Killing them in 3 hits, I can land 2 hits on them while getting hit only once, for arround 2hp, before they start running. Then I use my bow to finish the job. With the shield you can tank bigger packs and even a bear if you are lucky and dont panic. Easy to make (if you find limestone), cheap to maintain, with no penalties and enough protection. That way I can save my flax for more critical things in the first-second year, like windmills or warm clothes. This way, by the time I can craft a gambeson I dont feel its very useful anymore.
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I think the same happens to me but im not sure 100%, I will keep an eye on them. I keep my musk ox in diferent pens and i think some got mixed a couple times. It may have something to do with rendering and player distance?
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Genuinely shocked. In my house, a good siced cockerel cooked in stew, was more than enough for a 4 people meal. Them droping a feather now an then like they do with eggs would be cool too. Its nice to give options for people that doesnt like hurting animals, even in a game.
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I would settle with a reduced winrate for the lower gen rooster. I swear its at 95%
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Wow, how mutch do you people need to eat in real life? It is true modern pouldry has a lot of fat and water so its less nutritous than it used to be, but IRL, an adult bird should feed a "normal" person for minimun 4-5 meals, mutch more if you have vegetables to make a proper meal
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Focus first on making a hammer and a pickaxe mold out of clay and use the surface nuggets you find to forge your first set. Then with the copper pickaxe you can return to the place where you find the nuggets and dig down to find some more copper ore. Lastly use your hammer to get more nuggets fron the mined ore. When you have enough you can focus on casting the anvil. Its very expensive to make, so using paned or surface copper will take you a lot of time.
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It happened something similar to me. Got a regular harvest from a 8 plot farm, but next one was EXTREMELY slow in 7 of the 8 blocks (not using the same nutrient group). I believe its just rng, but not really sure
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I am currently playing in the artic with underground farming on, and at y=1 I get arround +20°C compared to the surface. It makes a really big diference!
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Yeah absoultely. Im taking for granted people hoard berry bushes for their gardens. I have arround 2 stacks of both black and red currants, plus arround the same amount of cranberries amd some white currants. It is more than enough to keep your fruit nutrition full all year arround, but not as good for brewing. To produce aqua vitae in decent amounts I think fruit trees are the way.
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Absolutely! The only wrong way to play a game is not having fun. I also undestand its a work in progress. But even if I like farming and cooking the most in VS, and try to enjoy the grind, I suspect these jobs will need some rebalance in the future.
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Bighorns may not have a lot of wool to use, but some of the goats and deer added do! Also some goats are distinct wild species and others are different breeds of the domestic goat, this feature could be expanded to just add sheep
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I think they should try and merge both regular trees and fruit trees. Making regular trees drop seeds like fruits would be more realistic and add new food sources. Rare wood trees could be balanced with longer grow rates rather than low seed drops. After all a sheep needs a year to grow, meat needs 2 months to get salted and a fruit tree needs several years, but redwood grows in a week or so. Growing fruit trees from seeds would make them less anoying and make room for a domestication process like with animals. Also this would incentivate exploring as some fruit trees are so domesticated they would not survive in the wild on their own, and wild fruit trees are not very productive. Chestnuts and acorns, for example, could be a different source of grain, with higher yields but longer times to produce, just like fruit trees and berry bushes now.
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So based in my experience, limited to apple, pear and cherry trees: Fruit trees pros: Very big harvest for each tree. A single one can keep your fruit bar up a whole year. Very good spoil time. With a decent cellar it last over a year, similar to vegetables. Can be propagated. Olive trees produce olives, witch provide vegetable nutrition without farming. Fruit trees cons: From finding a wild fruit tree to having a fully grown one from a cutling takes years. Deathrate of cuttlings can be frustrating. Not all fruits are equal, some give much less nutrition for unit, like cherries. All of the above plus the big harvest per tree makes it little rewarding to look for fruit variety. Berry bushes pros: Easy to find and accesible. Potentially several harvests per year. They dont die with extreme temperatures. Berry bushes cons: Cant be propagated. This makes getting big harvest difficult. Lower production per tile over all. Lower spoil timer, hard to preserve without making jam. I think fruit trees can be a great way to feed your animals, produce aqua vittae in decent quantity or mass produce compost. But husbandry, destilation and composting are very long term and labour intense in my opinion to be worth it. (Rising some animal generations takes ages and its not really worth it, its cheaper to use a lot of tilled soil or just replace it than using fertilicers and there are better healing items than aqua vittae)