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Rhyagelle

Vintarian
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Posts posted by Rhyagelle

  1. Yes, I agree. When I first got the game and generated a few worlds and after seeing the world generation in game, going back to Minecraft is a vast downgrade. It is just better, and overall prettier, and I enjoyed traversing the world far, far more. The only thing the game needs to right now in my opinion is villages and villagers. 👍

    • Like 1
  2. Slower start than Minecraft, but well worth it. You get what feels like a greater reward for your work, and the effort of maintaining your stuff is more interesting (I have a lot of fun crafting my tools haha). As for the combat itself, it feels a lot like Minecraft in its basic forms, maybe a bit more refined in my opinion. There are some threats to keep watch out for as previously mentioned by another, especially in the start. And that is the wolves. They can kill you fast, in about 2 hits. Don't stay out at night unprepared. 😉

    (I play only singleplayer by the way, and I enjoy it a lot.)

    • Vintage Story Version: 1.9.6
    • Distro / Kernel release: Ubuntu 18.04.2 LTS / 4.18.0-20-generic
    • Mono / .NET package version: Installed mono following guide here  (version installed is 5.20.1.19)
    • Graphics driver version: (AMD) Padoka
    • Works for client, mp server or both:  (clientside tested only)
    • Installation method used: mono Vintagestory.exe  & install.sh* tested (both work)
    • Hacks (if needed): 
      Following the guide here resulted initially in various openal32.dll, OpenTK.dll and libopenal.so.1 errors that depended on each other. The installation would error out and drop a non-working shortcut on the desktop. The fix was to install mono-complete, ca-certificates-mono on top of mono-devel and install  libopenal1, via the commands: sudo apt-get install mono-complete, sudo apt-get install ca-certificates-mono, and sudo apt-get install libopenal1. Execution of mono Vintagestory.exe completed without error after that.

      *Also worth noting is if you got the mono method working but the install.sh doesn't work (e.i, the desktop shortcut isn't work) and you'd like to avoid heading to the game directory to use a command to launch the game every time you wish to play, you can create a simple sh with the mono Vintagestory.exe command in it, save it to desktop, and have it act as a "launcher" itself. See spoiler for more details.
      Spoiler

      This "hack" is for people who couldn't get install.sh to work and thus have no shortcut to work with and do not want to open a terminal to play all of the time.

      To create the sh script, open gedit and paste the following in it:

      #!/bin/bash
      cd path/to/vintagestory/install && mono Vintagestory.exe

      Save it on your desktop as Vintage Story.sh or whatever you want to name it, but be sure it ends with .sh. Also make sure that you get your path set correctly to wherever Vintage Story is installed (for example, mine was installed to home/USER/ApplicationData/vintagestory) and that the start of the file has "#!/bin/bash" in it without quotes.

      Next, execute this command in terminal. What it does is allow .sh (scripts) to be executed by double clicking them or by right clicking them and selecting run, rather than opening a terminal and cd to a directory or prompting for the .sh itself. It'll allow you to use the script like a shortcut to the game, so you don't have to use the terminal.

      Terminal Command: gsettings set org.gnome.nautilus.preferences executable-text-activation 'launch'

      Next, right click the Vintage Story.sh you saved to desktop, go to properties and then permissions and check the box next to execute. Close it. Double click the .sh and the game should launch provided the actual game installed for you without a problem. Enjoy. 😊

    Finally some system related information from the testing. The game runs exceptionally well, better I think than it does on my Windows machine.

    • GPU & CPU & RAM: RX 570 + i7-8700k + 16GB
    • Settings & Performance:  Very High Present with custom editing > [Image] (Performance was around 70-89fps average)
    • Like 1
    • Thanks 2
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