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Sickckc

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  1. The other option would be modifying resource drops (you would need to change all recipies that cost clay to ballance the game) What im saying is you need x amount of clay to make clump of clay that is used in the recipies there could be 3 size types taking 2, 4 and 9 clay to make used in crafting large ones (costing 9 clay blocks mined) used in larger molds like the storage container while bowls would only use small clumps of clay. While not equal to thier original amounts they still are closer to what is in the original and could be used as a later step after you make some sort of clay molding workstation where you combine water with clay to mold it into the three sizes of clay clumps then using them craft the molds on the workstation as a bonus saving resources(explanation beeing you dont lose chunks of clay by it falling off when molding it on the ground getting it dirty with sand grass and chunks of rocks) This would allow clay molding to stay as a game mechanic making you mold by hand at the start and then later on allow you to mold using the workbench saving time and resources.
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