When digging charcoal with a shovel on the server crash client.
Critical error occurred in the following mod: xskills@0.7.0-pre.3
Loaded Mods: commonlib@1.0.3, playercorpse@1.6.0-rc.1, primitivesurvival@3.1.5, game@1.18.0-pre.7, carryon@0.11.0-pre.1, sailboat@1.0.0-pre.1, usefulstuff17@1.1.3, creative@1.18.0-pre.7, survival@1.18.0-pre.7, xlib@0.7.0-pre.2, xskills@0.7.0-pre.3
Involved Harmony IDs: XSkillsPatch
System.NullReferenceException: An object reference does not point to an instance of an object.
в XSkills.CollectiblePatch.Postfix(CollectibleObject __instance, Block __state, IWorldAccessor world, Entity byEntity, ItemSlot itemslot)
в Vintagestory.API.Common.CollectibleObject.OnBlockBrokenWith_Patch2(CollectibleObject this, IWorldAccessor world, Entity byEntity, ItemSlot itemslot, BlockSelection blockSel, Single dropQuantityMultiplier)
в Vintagestory.Client.NoObf.ClientMain.OnPlayerTryDestroyBlock(BlockSelection blockSelection) в VintagestoryLib\Client\ClientMain.cs:строка 1647
в Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.ContinueBreakSurvival(BlockSelection blockSelection, Block block, Single dt) в VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:строка 789
в Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleMouseInteractionsBlockSelected(Single dt) в VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:строка 596
в Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single dt) в VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:строка 86
в Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) в VintagestoryLib\Client\Util\ClientEventManager.cs:строка 191
в Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) в VintagestoryLib\Client\ClientMain.cs:строка 776
в Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) в VintagestoryLib\Client\ClientMain.cs:строка 968
в Vintagestory.Client.GuiScreenRunningGame.RenderToDefaultFramebuffer(Single dt) в VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:строка 241
в Vintagestory.Client.ScreenManager.Render(Single dt) в VintagestoryLib\Client\ScreenManager.cs:строка 715
в Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) в VintagestoryLib\Client\ScreenManager.cs:строка 618
в Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) в VintagestoryLib\Client\ClientPlatform\GameWindow.cs:строка 119
в System.EventHandler`1.Invoke(Object sender, TEventArgs e)
в OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) в C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:строка 476
в OpenTK.GameWindow.DispatchRenderFrame() в C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:строка 452
в OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) в C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:строка 375
в Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs)
в Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) в VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:строка 93