Hello everyone, i am developing a mod for disassembling and recycling metal products. And when it came to shields, I discovered that many of their varieties are implemented through attributes. I started writing their variations in the recipe using “*”, but the recipes don’t work that way. For example:
However, if I specify a specific value for each attribute, the recipe is workable, like this:
For now, I’m busy writing out each of the 384 recipes manually, but I’d like to find a more rational method.