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estancio

Vintarian
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  1. estancio

    Game menu bug

    Did some searching, afraid i am not going to be much help, but two notes, and a bump (which is probably the most helpful thing i'm doing here). whens the last time you ran a virus scanner, might want to give it a whirl, a full scan, if you haven't already. seems like a stretch, but whenever its a weird/uncommon problem its a good start. you, like me, seem to have a unique issue. read a thread where people were mentioning the 3070 got flaky when memory got tight. some even mentioned black screens, although this was in the game, not just starting the application, still, if you haven't already, start shutting everything you can down. I know it worked before, but this is microsoft(.net) and it tends to be unneccessarily bulky and intrusive, who knows what its doing, and moreover it might be conflicting with or commandeering something. so you will be saving ram and removing potential conflicts. you might want to go so far, if you can that is, as to shut down any apps that came with the RTX, if you don't need them. most people don't use that software anyway in my experience but install it all the same.. just once to see anyway. i'm assuming the drivers are up to date.
  2. like i said, the places i was finding are so unstable i am tanking my sanity before i even reach the dig site, just running towards it,, much less going down and start digging.where it really starts to plunge. I really hope they give a pass on the temporarily stability mechanic, cause unless i am just incredibly unlucky, which it sounds like i might be,, i am finding alot of places on the surface (usually right where i want to build) where its pretty nasty, much less underneath Honestly that is maddening. Nice spot, temperate, water nerby, cat tails, farmable animals, berries, lovely veiw, no bears, the perfect spot, now look at how fast that wheel spins backwards. ugh! but yeah, i have a few mines in my current game where i just climb a couple rungs back up the ladder to recover, which is laughable when you are at 40 or 50 height and when i have others where i'm 100-110 up and going bat crap crazy, fast and no hope of recover till i get a few hundred blocks away. even knowing i can let it dip alot lower than i was letting my sanity go, thats still 3 to 4(double) minutes *tops* for a *round* trip. doable but not filling my inventory.
  3. wind died to a crawl, watching the helve hammer swing at a snails pace was excruciating, not too mention the bloom was about to get too cold.. got an idea, 'could i help it along?', its on an anvil right. switch over to my hammer, see the outline of blocks, and sure enough i can assist. granted i usually stick to knocking off slag, or extra pieces when its fully shaped, rather than risk screwing something up, but i was able to move blocks along while making a plate, and work the bloom into an ingot. all the normal anvil things. very nice touch. i was honestly expecting to break something when i tried it. ruin the bloom it was working on by even trying, but nope. worked fine.
  4. thats what i suspected, but i ripped up what was near it, and what it appeared to be bouncing on, and couldn't get it to stop. Oh well, its single player, i have the tools. thank you for the info.
  5. I tried to look this up, so I know this is a known bug and being worked on. in the mean time, is there some trick to stopping the object from bouncing or just being able to snatch it out of the air?. I couldn't find an answer. Normally its a stick or log, and not a big deal, once it was a seed.... that hurt a little. sometimes it stops if i cut down the tree, and if i doesn't, well its usually just a stick. most recently however, it was a rotor for a windmill. that hurts, a lot! I tried ripping up some of the ground, the windmill base, adding ground, raising my eleveation. It wouldn't stop and i couldn't pick it up. is there a trick? advice appreciated
  6. okay, that makes things much more manageable, thank you. they were only a threat because of confined area and having left many spears at home to save space. but if i don't have to keep running away at 60,just do a better job walling myself in, then thats much less tedious. That much stability, really? the way i (mis)read the wiki it sounded like miniscule amounts were recovered.That answers another question. I was noticing how bad my sanity dipped during storms and worried the heavy ones might be fatal if i didn't 'horde night' it. so you can slay just a few and stay stable if it was ever a going to be a problem anyway? I was actually, for the most part, being stupidly colorful with the "spelunking" comment. my last cassiterite mine i dug straight down, missed it, went back up and started searching. it was small, and on three levels, stepping down. wouldn't you know i danced right on top of, and around, it. so annoyed when i found it cause it broke into all my search tunnels. 1 block away. took several trips though because the stability was so low. my first cassiterite mine i actually bisected two depoisites, one a little higher than me, one lower, lead to some extremely confusing propick results, between them was small but turn towards either and it dipped to trace. honestly not really sure how that worked, but it did., all the cassiterite i ever needed, but man was that mine a labrynthe, again, low stability, and numberous trips, especaily because of how messy the caves got. unfortunately 1.18.15 corrupted the save. but so far i have never actually managed to hit the disc on anything but a surface copper deposite. i've always had to branch out and hunt for it. and my technique probably sucks if i am not just unlucky.
  7. 25 or so, really? I let it get below 60, got turned around on my way out, so it dipped a bit lower, and ended up getting swarmed by drifters, over a dozen between what i could see and hear,..was that then the portal activity hitting apocalyptic or something else completely unrelated? cause i assumed, based on timing, it was the sanity meter.
  8. done quite a few searches, and watched quite a few youtubers and none of them seem to address this simple question. how to deal with mining in unstable regions. it seems every time i find a mine, for example cassiterite, its deep underground in a region that was very unstable before i started spelunking. From the time i head towards the mine, not from the time i start delving, but as i start to head there, i have maybe one and half, to two minutes. to get in, search and find it before my stability hits 60 and i start hearing bells. Then its back out,, heading to somewhere usually far off to putz around till it recovers enough to make another go. it can get ridiculous when i can't quite seem to find the vein, which ofcourse makes matters worse as i end up with a rats nest of tunnels to navigate when i do find something. its quite frustrating. really almost feels like the instability indicator is a better indicator of resources that the pro pick. "ultra high" likely hood, maybe, but if its spinning backwards fast, there is something there. am i missing something? Doing it worng? unlucky or just terrible at the game? i can only imagine its going to get worse from here. Advice appreciated
  9. I really appreciate the responses. thank you. no other game controllers installed. just the mouse and keyboard. do have a usb hard drive installed on what might be the same usb controller, its off, but might as well unplug it as well just because this is so odd(its always been there though) was thinking about upgrading my mouse after christmas. been finding this generic logitech lacks finesse needed for higher difficulties in other games. on a positive note. it dawned on me this gigabyte motherboard has like 4 seperate usb controllers, theres over a dozen usb ports on it and i foolishly only tried one other port last time the mouse crapped out, pretty sure it was on a seperate controller, but went ahead and tried another port that im possitive is a different controller, and it started working. this means atleast i don't have to reboot everytime, i just have to play musical usb slots till i figure this out. but the keyboard is on that same controller, and never dies. so it really has to be microsoft and the mouse, and switching controllers just reinitializes it. should probably leave it on this port for now and see if it locks up again anyway, just to see. Any help is appreciated, and thanks again.
  10. This is weird, hoping someone can tell me whats going on, give me a clue where to look. After installing Vintage story, my mouse will periodically lock up hard, as in i have to reboot windows to get it to start working again. the mouse freezes on the screen and if i was clicking a button, it continues to record clicks, dug quite a hole once before i could get out of the game because of this. The behavior started the very day i installed the game. It has only once occured outside the game, but it has occured outside the game, of the few dozen times it has happened.(although i had been playing earlier) It can take two minutes, it can take two hours, and occasionally it goes all day without a problem. The mouse itself is still lit up. and switching ports does nothing, the mouse is still locked, so its not the mouse, or the port, its microsoft's handling of the mouse. it immediately starts working on rebooting. i tried leaving it alone for a half hour once to see if it would recover, no joy. The keyboard continues to work fine, so i can save and get out of the game. and in fact there are no other issues like strange crashes or errors in this or any other application.. its just the mouse.The computer is definetly not overheating. Read where this could be a sign of a virus, so i formated and reinstalled windows 10 redownloading all the files, which right now is really just vintage story. so no virus. its a crappy little logitech m100, but it works fine, or did. Tried grabbing logitechs software but wow is that bad. i uninstalled it before i could verify if the problem persisted. I will try again (reluctantly) if no other option comes up.(its mouse speed settings are painful) Now seriously vintage story isn't causing this,I did see where some people are having mouse issues in game, but come on,how. however it did install .net 7... so maybe? unfortunately uninstalling that means no vintage story. but i can try it for a few days/week to see. again, it doesn't reliably happen. is there anything else it installs, updates that i didn't catch other than .net 7? Is it doing something wierd with the mouse that most applications don't its an i7 4820 on a gigabyte x79-up4. 32 gigs ram on an SSD. with a 1050ti nvidia. i'm clearing the recommended settings, and again, the game otherwise runs fine, not that any of that matters, i'm just grasping here. anybody got any clues, cause this is madening. any help appreciated.
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