Hi all,
so the weakest part of the game in my opinion, is the world generation. No matter what I choose in the settings, it always seems to generate very little 'livable' land. Much of the environment is exceptionally broken and sharp tooth hills and mountains, with the block instability on (which I always use), this kind of terrain is essentially non-traversable in any reasonable time.
Then there are the gaping pits, seemingly to the centre of the world, that are every 50 paces in more open areas. Often obscured by trees and vegetation. Again, with block instability on full, these can collapse when approached making even walking through a meadow a death trap!
Am I missing some generation setting ? I just want to generate a world where caves and the like are reasonably placed, and hills and mountains have at least the chance of making winding roads through them.
Any world gen advice would be good, thanks.