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Scott Kimberly

Vintarian
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Stone Age Settler

Stone Age Settler (3/9)

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  1. Makes sense. I wasnt sure if the different modes just had pre-set conditions like time passage or crop growth, etc. Thanks!
  2. I would really love if big ore veins were rare but MASSIVE and made mines more useful. I found a giant iron mine not far from my base, but by the time my road to it is done, the mine will be depleted. Which i guess is realistic in its own way
  3. That is a ton of copper! Also, I havent used a bow yet, its cool that's how they work. Can arrows break or just the bow?
  4. Damn, is that lava down there? Let us know if this circle expands at all!
  5. I feel like I am the last to learn this, but I havent found answer and I dont want to risk my current world. Are you able to use the /gamemode commands without goofing up your world? Like if you go into creative to explore, do animals and crops stop growing and reproducing?
  6. I can comfortably report that if you make 3 fields for parsnips (2 fallow, one planted) the 1st field you planted in will be fully restored by the time you have to use it again. Honestly its juuuust shy of being fully restored just alternating 2 fields, but over a long time itll deplete.
  7. I tend to agree. Maybe just minecraft spoiled me, but the sheer number of huge caves i go into with 0 resources of any kind is kind of disheartening
  8. I was bumbling around my world the other day and found a clothing trader. Directly underneath the cart was a hole in the ground. After wandering around inside, I found the following: 1 High quality zinc 1 Abundant quality zinc 1 Medium quality Bismuth 1 absolutely gigantic Medium quality Iron numerous saltpeter, lead, and sulfur deposits Honestly, I am not sure if the iron is one node or two, but its massive. I was really struggling to find anything beyond copper, and hit an insane jackpot.
  9. This is why I try to only cook 4 meals or less at a time. I know it inefficient, but I like when i use up all of one crock without having to use half of another
  10. I have been playing for about 28 hours in like the 3rd seed I have tried. I managed to find a large ruin with high walls that I could patch and fortify. I have access to tin, zinc, iron, etc. I have a tin bronze sword. I got ganked by 2 wolves today. It happens. I marked my spot on the map and went back. Wolves really need to be fought in water unless you have higher tier weapons. Other than that its just solving one problem after another. I will say that if you know where you died (you can mark your location on the map when you are already dead) and get back to your stuff, there really doenst seem to be a penalty for death. And if you are starving or below 50% food, it can be boon.
  11. I know this is on the wiki, but isnt 5 blocks from the firepit, in all directions, 11x11x5? Assuming the fire pit is always above the center of the top-most layer
  12. This. My crops keep growing along, but the moisture level drops like there arent 4-8 water sources nearby.
  13. Honestly, I am dumping a lot of resources into see if you need one set of fields for every 10 nutrient consumed (per the wiki). Based on Streetwind's tip, I have 5 flax fields (one with crops, 4 fallow) and I have 2 parsnips fields. Going to see if the parsnips can just go back and forth and recover enough
  14. I have a farm field that is 4x4. I added water source blocks to the middle edges of each side, so that each farm block is definitely within 3 blocks of a water tile. Actually all of them are within 3 blocks of 2 tiles. My farm is still very irregularly moisturized though. Some blocks are full, others are down to 66%, even with so much water around them. Any tips?
  15. Nevermind, I figured it out. If you take the work item and put it back into a crucible, you can smelt it back into an ingot.
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