I think temporal storms are a neat concept and tie in with the game's lore pretty well, but from a gameplay perspective they need a redesign. They're interesting the first few times, but the longer you spend in your world the more they become downright annoying. Nothing makes me more frustrated than when I'm in the middle of a large project or am journeying away from home and I get the dreaded "a temporal storm is approaching" popup, which completely throws me off of whatever I'm doing, forces me to sit around several minutes waiting for it to begin, then makes me spend a few in-game hours running around fighting repetitive drifter spam.
I get that this is a game that isn't supposed to be convenient and cater to the player at all times, but man, after you gather all the temporal gears you need, temporal storms are just lame.