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William Dodds

Vintarian
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Everything posted by William Dodds

  1. Well goodness. Trying to use the wrong version makes perfect sense why it keeps crashing. I will download the latest test version and see if the errors continue. Thanks!
  2. I am really pumped for this mod! Started a new world to take full advantage. I have come across a weird bug, though. When I right click on a submerged fish basket trap, the game crashes. I am doing it with an empty hand, but it is consistent. This is also the only Mod I have loaded in the game. I did copy the crash report, if that would help.. Running on 64 bit Windows with 16 GB RAM Version: v1.13.4 (Stable)12/5/2020 12:15:13 PM: Critical error occurred System.MissingMethodException: Method not found: 'Vintagestory.API.Common.Entities.Entity Vintagestory.API.Common.IWorldAccessor.SpawnItemEntity(Vintagestory.API.Common.ItemStack, Vintagestory.API.MathTools.Vec3d, Vintagestory.API.MathTools.Vec3d)'. at BEFishBasket.TryTake(IPlayer byPlayer, BlockSelection blockSel) at BEFishBasket.OnInteract(IPlayer byPlayer, BlockSelection blockSel) at BlockFishBasket.OnBlockInteractStart(IWorldAccessor world, IPlayer byPlayer, BlockSelection blockSel) at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.TryBeginUseBlock(Block selectedBlock, BlockSelection blockSelection) at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleMouseInteractionsBlockSelected(Single dt) at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single dt) at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) at _VtIDI6oYFpyEcQSZBFso9UVxS9aA._toICAyZ9EYSaLsmD4KTuQWUbqjP(Single ) at _LSAAgZhw31Rqs2is6nnojfZBbQC._4BykKOCicJqCBHpyWIgTmxWrTrg(Single ) at _LSAAgZhw31Rqs2is6nnojfZBbQC._6XmOxKoTYrFLRCGd58p58XW43nD(Single ) at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) at OpenTK.GameWindow.DispatchRenderFrame() at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) at _lYLQLGyldvbDG9rPQyiRVeIqQVp._EEzpApWBQHtHR4iMJabXK2wDvlA(_ex0VSgRAdtsvhANmJHZHaf9ATWt , String[] ) at _IcGByoJhapvESnm6vaOawAHbkeU._EEzpApWBQHtHR4iMJabXK2wDvlA(ThreadStart ) ------------------------------- Event Log, last 3 entries ================================== { TimeGenerated = 12/5/2020 12:15:13 PM, Site = , Source = .NET Runtime, Message = Application: Vintagestory.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.MissingMethodException at BEFishBasket.TryTake(Vintagestory.API.Common.IPlayer, Vintagestory.API.Common.BlockSelection) at BEFishBasket.OnInteract(Vintagestory.API.Common.IPlayer, Vintagestory.API.Common.BlockSelection) at BlockFishBasket.OnBlockInteractStart(Vintagestory.API.Common.IWorldAccessor, Vintagestory.API.Common.IPlayer, Vintagestory.API.Common.BlockSelection) at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.TryBeginUseBlock(Vintagestory.API.Common.Block, Vintagestory.API.Common.BlockSelection) at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleMouseInteractionsBlockSelected(Single) at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single) at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(Vintagestory.API.Client.EnumRenderStage, Single) at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(Vintagestory.API.Client.EnumRenderStage, Single) at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single) at _VtIDI6oYFpyEcQSZBFso9UVxS9aA._toICAyZ9EYSaLsmD4KTuQWUbqjP(Single) at _LSAAgZhw31Rqs2is6nnojfZBbQC._4BykKOCicJqCBHpyWIgTmxWrTrg(Single) at _LSAAgZhw31Rqs2is6nnojfZBbQC._6XmOxKoTYrFLRCGd58p58XW43nD(Single) at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(System.Object, OpenTK.FrameEventArgs) at System.EventHandler`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Invoke(System.Object, System.__Canon) at OpenTK.GameWindow.RaiseRenderFrame(Double, Double ByRef) at OpenTK.GameWindow.DispatchRenderFrame() at OpenTK.GameWindow.Run(Double, Double) at _lYLQLGyldvbDG9rPQyiRVeIqQVp._EEzpApWBQHtHR4iMJabXK2wDvlA(_ex0VSgRAdtsvhANmJHZHaf9ATWt, System.String[]) at _IcGByoJhapvESnm6vaOawAHbkeU._EEzpApWBQHtHR4iMJabXK2wDvlA(System.Threading.ThreadStart) }
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