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Alan Lisle

Vintarian
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Everything posted by Alan Lisle

  1. Crash on planting split cattail. Running on 64 bit Windows 10.0.19045.0 with 16250 MB RAM Game Version: v1.19.8 (Stable) 2024-09-22 9:12:48 PM: Critical error occurred in the following mod: fieldsofgold@2.1.6 Loaded Mods: aculinaryartillery@1.1.4, asianmonitorlizards@1.0.1, chiseltools@1.11.4, claycasting@1.1.5, decor@1.0.15, driedfirefuels@1.1.1, entitiesinteract@1.0.4, fieldsofgold@2.1.6, floralzonescaperegion@1.0.6, floralzonescaribbeanregion@1.0.3, floralzonescentralaustralianregion@1.0.1, floralzoneseastasiaticregion@1.0.0, caninae@1.0.10, capreolinae@1.1.2, casuariidae@1.0.3, machairodontinae@1.0.3, pantherinae@1.1.2, rhinocerotidae@1.0.0, sirenia@1.0.1, geoaddons@1.3.3, meatup@0.1.0, moreclay@1.0.2, naturalclay@1.0.5, newworldgianttortoises@1.1.1, pondfrogsiii@1.2.3, newzealandfrogs@1.1.1, oils@1.1.0, bio_pacific_nearctic@1.0.3, plantpropagationgardenseedsmultiplayer@1.0.0, primitivesurvival@3.5.0, saltandsands@1.0.2, she1fish@1.2.0, spyglass@0.5.1, Vanilla_PlusWorldGen@1.3.5, game@1.19.8, worldgenfixremix@1.0.0, ancienttools@1.5.17, augplantlib@0.0.3, beehivekiln@1.5.3, betterruins@0.3.4, blacksmithenhancements@1.0.5, carryon@1.7.4, chickenSit@2.0.1, Crateful@1.2.8, danatweaks@2.2.2, expandedfoods@1.6.9, herbarium@1.1.0, insulatingdoors@1.0.2, sailboat@1.3.0, medievalexpansion@3.13.1, moreanimals@1.3.3, mushroomz@1.0.1, petai@2.2.3, rivers@2.7.0, somethinginthewater@1.2.0, storageoptions@1.0.2, th3dungeon@0.2.1, thecritterpack@0.9.1, vanvar@5.0.2, creative@1.19.8, vsquest@1.2.0, survival@1.19.8, cats@2.0.1, em@2.5.2, feverstonewilds@1.4.5, gespileslib@1.2.0, newworldcrops@0.0.8, simplewinddirection@1.0.2, wildcraftfruit@1.1.1, wildcraftherb@0.0.0, wildcrafttree@1.1.0, xinvtweaks@1.5.9, gespilesgran@1.0.1, moreroads@1.5.6 System.MissingMethodException: Method not found: 'Boolean Vintagestory.API.Datastructures.SmallBoolArray.Any()'. at FieldsOfGold.Blocks.FOGReeds.CanPlantStay(IBlockAccessor blockAccessor, BlockPos pos) at FieldsOfGold.Blocks.FOGReeds.TryPlaceBlock(IWorldAccessor world, IPlayer byPlayer, ItemStack itemstack, BlockSelection blockSel, String& failureCode) at FieldsOfGold.Items.FOGCattailRoot.OnHeldInteractStart(ItemSlot itemslot, EntityAgent byEntity, BlockSelection blockSel, EntitySelection entitySel, Boolean firstEvent, EnumHandHandling& handHandling) at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.TryBeginUseActiveSlotItem(BlockSelection blockSel, EntitySelection entitySel, EnumHandInteract useType, EnumHandHandling& handling) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 854 at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleMouseInteractionsBlockSelected_Patch1(SystemMouseInWorldInteractions this, Single dt) at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 89 at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 186 at Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\ClientMain.cs:line 809 at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 1013 at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 676 at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 651 at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88 at OpenTK.Windowing.Desktop.GameWindow.Run() at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 324 at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 128 at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
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