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Octan Corp

Vintarian
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Wolf Bait

Wolf Bait (1/9)

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  1. I finnaly had the time to implement the fix. it worked like a charm. rly rly thanks for helping me ya all vs community is by far the best and most helpfull one ive encountered in games by far. this is one of one the reasons I made this mod it the first place to be part of it tyyyy
  2. rly thanks for the solution i will try it soon cause now its a lil bit turbulent. By th way i didnt use modmaker XD i didnt know it even existed I just looked at what other mods are doing and just figuring things out by reverse engineering stuff
  3. My mod:https://mods.vintagestory.at/heavyforlonarmor Mod that I have compatibility problems with:https://mods.vintagestory.at/show/mod/11264 The problem is that my and this mod ovverite the game file "game:worldproperties/block/metal.json" the problem is that spearexpansion has always load priority. my added metal stays in game and isnt causing errors but It no longer can be made becasue alloy recipes are gone. I tied patching it with compatibility lib patch structure, but it didnt rly worked. help plzz heres the patch file \assets\heavyforlonarmor\compatibility\spearexpantion\patches there is the patch itself. [ { "file": "game:worldproperties/block/metal.json", "op": "addmerge", "path": "/variants", "value": [{code: "temporalit", meltPoint: 1668, boilPoint: 3287, density: 4510, specificHeatCapacity: 0.54, elemental: false, tier: 4}], "dependsOn":[{ "modid": "spearexpantion" }] }, { "file": "game:worldproperties/block/metal.json", "op": "addmerge", "path": "/variants", "value": [{code: "ancientgold", meltPoint: 1020, boilPoint: 1040, density: 4510, specificHeatCapacity: 0.54, elemental: false, tier: 3}], "dependsOn": [{ "modid": "spearexpantion" }] }, { "file": "game:worldproperties/block/metal.json", "op": "addmerge", "path": "/variants", "value": [{code: "hardmeteor", meltPoint: 1020, boilPoint: 1040, density: 4510, specificHeatCapacity: 0.54, elemental: false, tier: 3}], "dependsOn": [{ "modid": "spearexpantion" }] } ]
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