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ArchiTeller

Vintarian
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  1. So I tried to take a screenshot, couldn't get it taken but when I press C and the character HUD comes up. The part of it that shows what your diet has been of, and your temperature and all those things. It's just gone. I still can see the character section where you see your character and can change your armor and stuff, and I can see the date/time and weather section but I can't see the part where the diet and player information is. Is there a key to fix this. I don't know what to do.
  2. I've only ever played Don't Starve once, and it was for like fifteen minutes. Can't believe I a similar idea as them
  3. Oh why did I forget about olivine? Olivine would be perfect. Green goggles would look cool as heck. And my bad. I worded it wrong. I totally agree with having animal intellect. That's what I meant.
  4. Good point. Now that you mention it, animal like monsters definitely feel more fitting. Maybe with the Lamplock Crawler, it would work better as a plant like creature made of wires with one large foglight. Getting within range of this creature (say 7 blocks), its lamp would lock onto you. It could have a similar premise to the Mesmer from Subnautica. It could basically hyponotize you and start to draw it towards you. If you get too close, its wires would start to damage you. And you wouldn't be able to look away from it. Well you could, but it would have to keep fighting its gaze by pulling your mouse away from it over and over again until you break it. (Looking into the foglight, would slowly damage you, taking 1hp every few seconds. But if you'd rather not bother fighting it, you could make special goggles from quartz and some other material. Or you could buy it from a trader who sells it. This could darken your vision slightly but allow you to look into its eyes with no risk whatsoever. As for the stalker, I'm not sure.
  5. I love the Lovecraftian theme of Vintage Story, it fits the game so well, but I'm really hoping to see other creatures besides the Drifter, locusts, and sawblade locust. I personally think it would be cool to see creatures with the lovecraftian horror vibe, but inspired by SCPs from SCP: Containment Breach. Some of the SCPs have really unique concepts that I think would fit the game perfectly. Here is a list of some examples. Lamplock Crawler: A creature with a similar premise to SCP-173. This creature would only spawn once and only during heavy temporal storms. If you catch sight of this creature during the storm, you would have to keep looking at it during the storm otherwise it would kill you. Once the heavy temporal storm passes. The lamplock crawler would scream as it phases out of existence. This creature would look similar to siren head, walking on all fours with 2 foglights for eyes, looking into its eyes would cause it to lock onto you permanently meaning no matter what you do. There's no escaping. Wired Stalker: A jumble of wires, with one goal. To kill you. Following a similar premise to SCP-096, it would stop at nothing to kill you. However, instead of by looking at it that instigates it, as your stability goes down, once it reaches around 25%, this creature would begin to appear, however it would start by phasing in and out of existence, only appearing for a quick moment before disappearing. Once you reach 0%, the creature would finally fully spawn in, still phasing in and out of existence, allowing it to walk through doors and walls. This jumble of wires would began to crawl its way towards you. It could climb walls, meaning you can't build a platform to hide from it. You can only run from it. If it gets its hand on you, it would begin to cover you with its wires, crushing you and pulling you into the ground below. Let me know what you think of these creatures.
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