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Petalwing

Vintarian
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Everything posted by Petalwing

  1. Did you figure this out? I just encountered the same. The help command says that "mex" is not a valid subcommand. EDIT: I couldn't find any reference to the mex subcommand being removed in patch notes, but did see an export command. I was able to use /we export <filename> successfully.
  2. I had a working windmill, but decided to build higher. Now I can't get it to work. Windspeed is 90-115%(?), but it stops spinning once set up. If I remove any part of it, it starts spinning rapidly again. I created a creative world with the same setup and it works. Can anyone clue me in as to what I'm doing wrong? I need another set of eyes. Thanks! EDIT: Nevermind, brain fart...when I dismantled my other windmill, the sails fell and I didn't realize I only recovered one set.
  3. This happened to my 1.18.15 world after updating to 1.19. I tried loading new chunks to see if the map updated, but nothing fixed it. I just started using mods, so that could be an issue, but it seems to be related to the new map color feature in settings. This morning, I updated to 1.19.1 and this just happened in a newly created world. I immediately went into creative and flew to see if loading new chunks would affect it, but it did not. I created several new worlds in 1.19.1 prior to this one and those were fine.
  4. Yes!!!! and No!!! I just spent all day finding the perfect 1.18.15 seed and setting up a world. LOL. I'm excited to test out new stuff. Great to finally see 1.19 stable. Thanks team! Great work.
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