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Everything posted by apocriva
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Small update v1.0.1: Added missing captions for ground crafting sounds newly added in 1.22.
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No major updates, but released v1.0.0 to coincide with the new client v1.22.0 stable release.
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Just released v0.1.6! Support for More Animals! Removed hard dependency on ConfigLib.
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v0.1.3 Now with VS v1.21.6 stable support! Have done the legwork to support both stable and prerelease clients. Yeehaw! (Also fixed a nasty threading bug!) I had a problem. I decided to solve it with threads. Now twIo haprobve lems.
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You can feel free to browse the source on GitHub! I haven't used AutoConfigLib, so I can't speak to how it works, but I'm using ImGui to call ImGui.ColorEdit4() for the color widgets, and ImGui.InputInt2() for the vectors. There's a weird thing with ImGui.NET where it doesn't look like the vector inputs work (InputIntX, InputFloatX) but you basically pass in a reference to the X value and the underlying native code gets at the other values using pointer math.
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Released v0.1.1 with more robust configuration options for placement!
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Just released v0.1.0 with some major backend refactoring in how sounds are tracked, and a bit better visuals for dangerous/ambient sounds.
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(Vintage Story prelease v1.22.0-pre.1 dropped in the middle of working on this, and because I am eager to play with 1.22 and because I don't want to faff about with building for both .NET 8.0 and 10.0, as of this writing I do not intend to make a v1.21-compatible version of this mod. The source is public, fill your boots if that's your cup of tea. :D) I've gone ahead and done the legwork to support the v1.21 stable client! https://mods.vintagestory.at/closedcaptions This mod adds closed captions for sounds in the game, with some configurable display options, including some colors for dangerous sounds, and icons for (mostly?) creatures/animals. Similar sounds get grouped together as "unique" (like there can only be one weather caption displayed at once). Hypothetically it should be easy to add captions from other mods -- the configuration is patchable using JSON patching. Can filter based on categories in the configuration. More screenshots! It wasn't until I went to post this that I caught that someone else has been working on a closed caption mod -- so shout out to @Diff and his Captions mod too!! Accessibility is near and dear to my heart, and I love seeing that someone else is working on something like this. (Wish I had seen before now, but here we are! :D)
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I'm also experiencing this in 1.20. Very inconvenient at the bottom of a cave.