Having played Vintage Story for years, I see untapped potential. I’m talking about creating scenarios based on a pre-set starting map with specific rules the player must follow to complete the challenge. Upon completion, the game would display a performance rating, side objectives, the time taken to reach the goal, the chosen difficulty level, and a summary. For instance, in a scenario set in a hot desert climate, the player might have to build a windmill—making tasks like gathering resin and growing flax extremely difficult. Another scenario could involve starting on a tiny island in a vast ocean, where the next small island is a day's journey away; the goal would be to survive and build a sailboat by gathering resources from the various islands encountered along the way.
Give it some thought. Maybe start with mods?
I would love to play a scenario like that. After all, we’ve already seen things like SkyBlock.