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SolarMoth

Vintarian
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  1. Server is being hosted on the machine of one of the players so it's external from my vantage. GPU is a fairly new RTX 3060 too so I know that's not it. From talking to the other players who aren't getting this issue, they're running on 32GB systems. Don't think I'll ever "upgrade" to win11 with all the new changes I've heard about but I have been considering making main machine into a linux one for a while. Does make sense that this update caused some performance issues tho 'cause I've never run into this issue on our modded games prior to 1.20 and now I can't go 10 seconds without watching my memory overload and my client freeze while it's taking out the trash. [EDIT] Went to an online store and saw they were selling more 8 sticks for like $30 so I might just go to a 4x8GB system and see if that helps.
  2. I'm playing on a heavily modded server with some friends for the 1.20 update and recently I started to get some bad freezes at seemingly random. Checked task manager and saw the game was eating memory and would freeze anytime it would clear garbage in its batches. Troubleshooting on the wiki focuses on gpu based freezing issues and doesn't have anything to help beyond "play on a server" or "buy more RAM" for CPU based freezes, one of the two I'm already doing. I saw another forum post with a similar topic with no real solution beyond to lighten the modlist or the other two offered. Does anyone know of any other avenues that could help? Additional note, I'm running Win10 with 16GB. The stuttering was a bit more tolerable before but after adding rustbound I think I've hit the straw to break the camel's back for my ability to play and enjoy the game.
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