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Posts posted by Evil Toaster
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I make very dirty patch for farmlife x lichen deer's.
Maybe someone will have better knowledge to fix my bad patching.
Don't use this for play, seriously
I did not remove the pursuit of the player with food, I could not implement the carry of the fawn. But trough feeding and breeding is already working.
And there is also a strange behavior when eating food from the ground. Food does not disappear, animals do not saturate, but poop appears (and not only deer, farmlife bug?)
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i find bug, in code "deer-fawn"
code: "grow", hoursToGrow: 336, adultEntityCodes: ["deer-male", "deer-female"],
this get error in logs when this grow
if i replase to this
code: "grow", hoursToGrow: 336, adultEntityCodes: ["lichen:deer-male", "lichen:deer-female"],
its works
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Russian lang for this good mod
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7 hours ago, Capsup said:
That sounds like a bit of a .NET Framework thing though. Windows Server 2008 isn't officially supported by Microsoft any longer, so I'm not too worried about that. It's probably a good indicator that it's time to upgrade your OS too.
The funny thing is, the .NET Framework the required versions are available on this OS, and it does not work. In general, I am a "guest" with elevated rights on that server, so I have no such opportunity.
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6 hours ago, Capsup said:
Glad to hear that! I have no idea how you guys figured it out based on that error message, but sweet.
Also, the library "DSharpPlus" is incompatible with Windows Server 2008 in my experience
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42 minutes ago, CJHKnight2 said:
@Evil Toaster Still getting a server crash with V1.1.4 test:
Version: v1.14.7 (Stable)02/04/2021 00:20:06: Critical error occurred
System.NullReferenceException: Object reference not set to an instance of an object
at DSharpPlus.DiscordClient.SendMessageAsync (DSharpPlus.Entities.DiscordChannel channel, System.String content, System.Boolean tts, DSharpPlus.Entities.DiscordEmbed embed) [0x00006] in <73bf8d85ff3e42158583ab7e0be5fd9f>:0
at vschatbot.src.DiscordWatcher.sendDiscordMessage (System.String message, DSharpPlus.Entities.DiscordEmbed embed) [0x00001] in <0dd8f803229d46d8922633b2f9b3fa75>:0
at vschatbot.src.DiscordWatcher.Event_ServerStartup () [0x0000d] in <0dd8f803229d46d8922633b2f9b3fa75>:0
at Vintagestory.Server.ServerEventAPI.OnServerStage (Vintagestory.API.Server.EnumServerRunPhase runPhase) [0x00025] in <fdc28645804142d4991a7de4219c3f69>:0
at Vintagestory.Server.ServerSystemModHandler.OnBeginGameReady (_LfucH98MPtkaEcaY7E8e5wFkxZ2 savegame) [0x00000] in <fdc28645804142d4991a7de4219c3f69>:0
at Vintagestory.Server.ServerMain.EnterRunPhase (Vintagestory.API.Server.EnumServerRunPhase runPhase) [0x0009a] in <fdc28645804142d4991a7de4219c3f69>:0
at Vintagestory.Server.ServerMain.Launch () [0x002b4] in <fdc28645804142d4991a7de4219c3f69>:0
at . () [0x000ce] in <d324d8606a174c4ea08d93683f0f93e3>:0
at _NdjU5BXvKkfOW2d88pNMbEAjE1q._QN2fpVgRVBDOLs27GIkkdMlxeKf (System.Threading.ThreadStart ) [0x00007] in <fdc28645804142d4991a7de4219c3f69>:0
-------------------------------What OS is on the server? Have you tried other versions of the bot? For example, the version by Capsup.
Did the bot of this version work before? Does it crash again?
What configs? (Send me from to PM)
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3 hours ago, CJHKnight2 said:
@Evil Toaster So I downloaded the VSchatbot test 1.1.14 and looked at the vschatbot.json config file. So what is a ConsoleChannelId?? I have my Token, ServerId and ChannelId:
"Token": "token",
"ServerId": 11111111111,
"ChannelId": 222222222222,
"ConsoleChannelId": 33333333333, <--------???Oh sorry. Forgot to remove this line in this release. It is not used.
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On 2/3/2021 at 10:20 PM, locutus said:
Several of my players requested a delay to the joined server notification if its possible? For instance if you join my server it pops on discord "blank player connected" however the player is still in the process of joining & wont actually be in the game for about 10 more seconds.
Maybe this is something i can delay in the discord bot itselfTry this modifitacoin of this mod Release Join message fix · EvilToasterDBU/vschatbot (github.com)
My friend and I are gradually improving the functionality of the bot in our release.
For this version need update config, just delete old and configurate after first launch.
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I made a translation Russian. Perhaps there are inaccuracies, but everything is clear.
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I made a translation Russian. ru.json
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I made a simple translation into Russian, perhaps not entirely accurate, but more sufficient to make everything clear.
AcornsPS version.
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15 hours ago, l33tmaan said:
The Neighbors is a pretty neat mod, could we get combat XP from them?
I make thisxskillstheneighbourspatch.zip
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@Capsup I have an idea about the functionality of the bot. It would be really cool to add the ability to connect in-game group chats to text discord channels, just like the main in-game chat.
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@Capsup I found a dependency due to which the visualization of the VSProspectorInfo mod does not work. If the language of the server and the client is different, it does not work. If the language of the server and the client is the same, everything works fine.
There is an idea how to solve this bug. Of course, I don't understand the code, but I think it makes sense to add a variable for the language with the ability to change by entering a command into the chat.
Thanks.
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Lichen - v1.17.0 - GEMSBOK! Antler Windchimes! Shoji Screens!
in Mod Releases
Posted
I just tried to take the code from farmlife and adapt it for deer.
I think it's worth using compatibility whenever possible so that there are patches for players with and without farmlife.