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Draconic_

Vintarian
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Everything posted by Draconic_

  1. Brief update. After this post I made a world with default height, then made another one with the same seed and same settings but with world height 1152. It appears the problem is the world height, so I guess if anyone else is having this problem there's your answer. I'm guessing maybe it's just the terrain generation in this version (v1.18.15 (Stable) according to main menu) since it didn't do this in older versions.
  2. I will start off by saying I usually play mostly in creative and like building Big Things, so I tend to generate my worlds with large height. This one and the last few are 1152 blocks high. If that's the problem then feel free to skip the whole post and tell me. Anyway hi guys I haven't played in a year or so, maybe a bit more. Long enough ago that there weren't oceans or geologic features on world creation. I've been noticing lately that a lot of terrain has been generating like this (image provided below). Looks like someone took the normal Vintage Story terrain and just absolutely blasted the hell out of it with noise. Is this just how it's working in the current version? Is this affected by the geologic features setting in world creation? I tried turning that off in a test world but it didn't make a difference. Like I said at the top I use extra world height for fun so that might be doing it, I don't know. I also disabled all of my mods (y'know, since they've been out of date for like a year) but there might be phantom code in there somewhere making the terrain generate weird? No idea. Thanks, if anyone has answers.
  3. Hello! So, my friend proposed we try this mod on our server, but while I was waiting for him to get online I did some testing and encountered a texture problem. For some reason, random (or seemingly random) Granite Stone blocks are switched with a weird green texture. It's still a granite block, it's not like it's switching out the item with another one, it just messes up the texture. Here's some screenshots: My friend also had a different graphical issue, the same one as above in LocoMiner's post, but I for some reason do NOT have that problem. Extra info: we JUST updated to the newest VS version (v1.14.7 Stable) and also only just now grabbed the mod. I'm not sure what other info would be useful to help you troubleshoot, but if I can get like world data or something for you from my files please let me know if it would help you with bug-fixing or something.
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