Can someone explain to me what the "begin spawning only after imported" checkbox means on the Spawner block? Do I have to do something other than filling out all the parameters in the block menu to spawn entities? I am trying to add a boar spwn close to my base.
I have attached a photo of the menu for context.
Also having this issue. Seems like it started after I installed rustbound magic. Anyone have a thread to link to or any solution? I don't want to do the update and potentially destroy my year 6 multi-player server. It makes me think that since Rustbound Magic adds new ore types and block types into the game, that the remapping process applies to adding those blocks, but I could be wrong.
I copied the single player tweaked .json file to my multiplayer server host's /data/serverconfig.json folder and my server failed to load. Does this method work on a multiplayer server that has already been played on?
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