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TristamIzumi

Very Important Vintarian
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Posts posted by TristamIzumi

  1. 4 hours ago, Killer-of-Lawyers said:

    I've had a few Redwood saplings disappear on me.  They get close to where there's like a day left of growth, and then they just aren't there when I check back the next day.  Anyone else have this problem?  I've also had the trunks of grown trees, the part you can look at to get their health and such, disappear randomly as well, leaving just the tree above floating in one tile of air.

    I believe I may have had one walnut sapling disappear when it was supposed to transition from a sapling into the first stage of growth as a tree, but so far this would be the first of dozens of seeds that I've planted while using Wild Farming. I also have only planted a single redwood seed, and it has yet to grow past a sapling.

  2. 4 hours ago, Xandu said:

    Ok. At the moment i fixed this by disabling the ability to put plates on the anvil again. This will be included in the next patch. Let me know, if anybody has a better idea to handle this exploit.

    I believe the intention of being able to put plates back on the anvil is because it can be an intermediary for making chain and scale. You could use the helve hammer to make the plate quickly, then put it back on an anvil to hit out the extra bits to make chain or scale.

    • Like 1
  3. 10 hours ago, rayllis689 said:

    was browsing through mods to try out and see this changes drops to grains adding dry grass, was wondering if that would conflict with Lazy Warlocks Tweaks mod that adds Straw to grain as a new item/drop

    It doesn't conflict from my own experience with both mods, both dry grass and straw drop.

  4. I'm pretty sure they mean to hit the three spots you need to get a general reading (eg. hit a spot, move 5 blocks, hit again, move 5 blocks hit again and get a reading), and then go 100 blocks.

    • Like 1
  5. 39 minutes ago, l33tmaan said:

    Is there anything we can do from Expanded Food's end to make it more compatible with the Cooking skill?

    From a player/end user experience, it'd be nice to earn Xskills cooking XP while using the mixing bowl, but I don't know what that would entail.

  6. When you click on the Mod Manager, do you see three mods listed there? There should be three "core" mods, "Essentials (Code)", "Creative Mode (Code)", and "Survival Mode (Code)". These three are the core required to play the base game, and should be installed on a default game client install. If you don't see them, I'd try running the installer for the game again to see if those get regenerated.

  7. I also find roofs to be the hardest part of builds. If you have an excess of fire clay, you might try using fire clay slabs and stairs to make the roof; I'd alternate slabs and stairs so it's not too steep.

    Edit: Taking a closer look at your screenshot, you may already be doing exactly this?

  8. On the server-side there should be a `serverconfig.json` file that has all the initial world configuration settings in it. If you're unsure what to set them to, here's the wiki page on world config settings: https://wiki.vintagestory.at/index.php?title=List_of_server_commands#.2Fworldconfig

    I'm not sure about granting yourself an admin role, I haven't gotten that far in server management myself yet (I've just toyed around with setting up a server while using a single player "open to LAN" world to play with a friend).

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