Jump to content

Venseer

Very supportive Vintarian
  • Posts

    3
  • Joined

  • Last visited

Everything posted by Venseer

  1. Hi I am hosting my own server just so I can set time to pass while I am not playing and currently I am facing a problem I can't figure out what is happening. When playing single player, it is incredibly stable and nothing crashes but ever since I moved to a server and configured everything, from 5 to 30 minutes my client hard crashes and gives me an error report: (yeah I know its a lot of mods, I just kept adding stuff) The logs didn't help a lot so I am not sure what to do I tried removing the most obvious stuff that probably would mess with the HUD and GUI (mobs radar, blocksoverlay, picotrashslot) but no clue what is causing this. Anyone has any idea how can I troubleshoot this that doesn't involve removing one by one until it stops crashing?
  2. Thanks I'm gonna take a look at this.!
  3. Hi everyone, I have been stumped on this all day - I downloaded the Vintage Story server application and configured a data path, added all my mods and configs on it and when I start it (and it goes through the initial worldgen stage) it ignores some mods but not others. For example VS Villages, Terra Prety and Watersheds are ignored, but Rivers and some others are not ignored. The mod setup is exactly the same in the client vs server, but the server application is just not using specific mods while in the game client works just fine. Anyone know what the error could be? Setting datapath: F:\Users\(user)\Desktop\VS-SERVER\VintagestoryServer.exe --dataPath="F:\Users\(user)\Desktop\VS-SERVER\ServerData" My mods and configs are all there in the following right folders too.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.