This is a great thread, but i’ve run into an issue.
when using syncThing, my world does not appear in-game, even though syncThing says the file has been synced.
when bringing over the world file manually, VS registers it as corrupted.
the save file works perfectly fine on both of my Windows computers, and I’ve transferred it between them several times, so I figure it’s got something to do with the linux version.
any help would be appreciated