Hello,
I'm having trouble with these blocks. I don't know exactly how to use them properly. They don't seem to fit anywhere, unless I'm lacking imagination.
I have no problems with the rest.
Thank you for your help, and best regards
I have a question. Would it be possible to paint roof tiles in different colors someday? For example, by dipping them in a barrel of colored paint? And let's say it only works on white/cream roof tiles (whole blocks or individual tiles). I've come up with this idea now.
I've also noticed that every few new worlds I've created have rendering issues, specifically with cut-off mountains or oceans (the vertical walls, or rather, the entire chunk, are different and don't fit the surrounding area). I don't know if it's the mod's fault, but it wasn't there before.
I had a similar situation, I lit several holes to burn bricks using charcoal and only one hole burned twice as long as the others.
but it only happened once, so I didn't report it.
Ok, that's all clear now, there is "boar" and "sow", they are separate without additional tags, the same with sheep and rams, it confused me because other creatures have an additional description of their gender, e.g. hare (male), and the ones above simply have it without this additional information.
I wrote this post with the help of a translator, but I think he translated it incorrectly. I wrote that there are hens and roosters, and that there are female and male ones, but there is a wild one (let's say it's the male equivalent), but I don't see a sow anywhere in the world, there are no pairs, they walk alone. It's probably the same with rams.
Ugh... what I wrote, can someone check what the situation is? He doesn't even have a partner. In creative mode, if you select animals from the tab, there's only a sexless boar and a sheep. There's a gay man, but it's unknown. There's no information whether it's a man or a woman.
I'll take a picture when I get back, unless there's an update.
The hens are already hatching eggs, but they are unfertilized and the rooster is unable to fertilize them (it's been a few days in the game and nothing)
A few days ago, I came across a mod with full iron doors. Now I see that they're already in the pre-3 version, even with doors made entirely of grates. Now I have a question: can these full iron doors be used to create charcoal? Or do I still need to fill them with bricks? I don't know if it's worth testing if the program isn't implemented? Wouldn't it be better to use the doors from the kiln for creating clay items, for the kiln where cement steel is made, and for creating charcoal, for example?
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