Thanks for the tips I had already thought about most of them sadly...
That's a good idea for "nerfing" farming a bit. I have my world set on 12 days per month, so i assume the crops will grow longer without watering but still yield as many crops () when the harvest season comes.
I try to roleplay in Vintage Story, so it's still mostly a cozy game to me ^^ I really like the farming aspect of VS and i don't want to let it go because it's too overpowered. I could try not to water the crops (even tho i like it :D) but i don't think it will resolve my problem
I didn't think about starting in very cold/very dry regions, maybe that could do but again, i would love to start my new world in temperate region. In my old world save i had a very little farmland, something like 20-25 blocks and didn't paid much attention to it, the soil was medium fertility, my region had very few rainings etc. and still after the end of summer i had so many vegetables and grain that i was never hungry again in next year. Of course, it was still worth looking for other types of food to balance the diet, but crucial aspect of this game which is hunger was not longer a thing.
Now i'm thinking... even if i find the solution for lowering the crops yield the next problem would be flax As there is never enough flax! Well, maybe then i would just focus on flax. Anyway, I really like farming so i don't want to ignore it but still would like to lower the crops yield to make it less overpowered, if anyone have an idea how to accomplish that, please let me know!
As for now i will just try that and big NO to watering cans, but i still hope there is more i could do to fix my problem ^^