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hellvelvet

Very Important Vintarian
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Everything posted by hellvelvet

  1. Ever since I saw a rift for the first time, I thought it would be interesting if you could go through one and fight something in order to close it. Both because I want a way to get rid of them and because the idea of something actively trying to tear its way into the world like that is scary. Rifts seem to spawn idly, but sometimes it feels like they spawn in deliberately inconvenient places, and some mechanic that played with that feeling more would be interesting. For how frightening looking rifts are, they're not very dangerous, since they don't really do much to your temporal stability unless you're standing right in them. A mob that attacked your temporal stability whenever you are in line of sight of them could lead to some interesting and terrifying encounters, much like the winter lanterns do in Bloodborne. A priority target despite doing no damage, and incredibly dangerous to try to dispatch at close range.
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