Yeah, pots are hot? That doesn't mean it's a good thing for gameplay. It's a tedious chore added on to an already repetitive gameplay loop. It's time wasting for the sake of time wasting, something that makes sense from a design perspective in a game like WoW where the goal is to keep you subscribed and grinding as long as possible, but is simply frustrating in a single player experience. IRL you have to spend 8 hours of real time to sleep, forging a toolhead can take hours of intense labor, and building a house requires intricate knowledge of engineering principles, but I think it's crazy to want all that in a game when you might as well deal with all that IRL if you've got the time to waste. Most people see the value of a game like this in the careful picking and choosing of mechanics to provide abstractions of real systems that are entertaining to interact with, not in the perfect simulation all the tedious minutiae of reality like waiting for your soup to cool down. You're more than welcome to your own opinion in this matter but myself and many others feel that these micro-chores are not the sort of thing that should be the focus.