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Trex_Crazy

Vintarian
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  1. Hey man(gender neutral) you do you, I understand that facing a million enemies head on probably isn't fun for everyone. I'm not gonna gatekeep, I'm just being funny
  2. To preface I'm not going to gatekeep and tell you you're bad or something. Everyone should play on whatever difficulty you want, its a game its meant to be fun. ("And if it's not fun, why bother?") And everyone has different ways they have fun. So I've been playing with creature strength at 150% (Side note: I do wish you could adjust natural creature strength and supernatural creature strength individually) And I really enjoy it, here's why: I have to respect the monsters, and creatures more. If I play on 100% (default) str whether I am killing a few wolves for pelts, bears for armor, or just doing low-medium (sometimes deep, but not often) depth cave diving I can easily clown on them with little trouble. Since I can take quite a few hits even against t3 enemies in just copper chainmail. But at 150% taking a hit becomes much more punishing, especially if you have no armor since some bears (strange that bear species have such varying damage) and higher tier enemies will just oneshot you. That copper chain will help you live a little longer, but not nearly as much. (Note: I don't know how the damage increase effects shields, since I could swear that the enemy hitting me should be doing more than the shield can block with 150% str but it doesn't So idk if the increased dmg is applied after the block or I'm bad at math/the wiki's dmg numbers are incorrect) Personally I find this more interesting, I have to carefully consider each risk whether its a t0 enemy or higher and a single mistake could kill me. It does make armor less effective against higher tier attacks until you get to higer tier armor, which could turn most people away but peraonally I find the knifes edge combat encounters more fitting lore wise and more interesting to play. You can play however you want, but if you're looking for something to challenge you I reccomend giving it a try. (I have considered making enemies 200% but I feel that might be too much, idk I'll get back to you on that one)
  3. I want everyone to know (jokingly) that all your designs for farming during a temporal storm is pure cowardice. I make a 3-4 block high 30×30 (technically a little larger since fences dont take up a whole block) flat arena and face the drifters, shivers, etc. in honorable combat. With only a shield and sword in hand. (I will use armor depending on how much I've progressed but usually its just regular clothes and hope whatever hits me doesn't hit anywhere except the front and that it doesnt go over my shields block limit)
  4. So I'm not sure if I am unlucky, blind, or dumb but I can't seem to find any male mouflon sheep (goat?) I have two mouflon ewe(s?)penned but no way to breed them. When I look atound the areas that I see ewes I either find nothing or male bighorns. The male bighorns are usually accompanied by bighorn ewes so I assume the mouflon have their own male variant, and that they cannot cross breed. (I know this game is quite in depth but I think its unlikely they've added cross breeding yet)
  5. I'm just an extremely cheap person and don't want to use things if I dont have to
  6. So I was playing and I realized that from the merchants perspective it has to look incredibly strange what I was doing. A man shows up in the dead of night asking what you're looking for, you tell him a tin axe, sae, and hammer. He leaves and sets up an entire forge outside. Starts working metal, takes a short break to kill a monster that shows up, continues. Then alternates between hitting metal and shooting an arrow at a creature shooting at him (all while doing a little dance to dodge said arrows), then plays footsies with a creature that runs away every time he blocks the attack, continues working the metal till it comes back, then finishes the tools. Sells them to you, picks up his entire forge and just leaves without another word.
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      • Haha
  7. Ah I see, didn't know it actually sped up harvesting, thatalome makes it worth it.
  8. So I have rarely ever made a copper knife, and never anything over that, and usually just use stone knives. On the wiki, which cpuld be wrong idk, the only difference between knives is durability. So why would I ever waste metal on a knife when I can just keep using stone with no penalty?
  9. So I think it'd be nice if you could grow plants in standing water, that can survive it. ie rice, lettuce, wheat, etc. Since then it would always be at 100% moisture so no watering required.
  10. So for the most part after my initial traumatic experiences with temporal storms I usually just hid in a hole and cooked or something while I waited for them to go away. But recently I realized that early game you can store everything valuable, make a ton of flint spears and hunt a tier 6 enemy and just get a ton of money from them. Granted youll die a lot and you'll only kill 1 maybe 2 tier 6 enemies but thats still a lot of rusty gears.
  11. Ah I see, I've just been unlucky or blind lol. I shall go explore more.
  12. So recently I've been exploring caves. Tentatively, as I only have bear hide armor and the only caves near me, that arent short dead ends, is one thats deep enough for t2-3 enemies and the other is deep enough for t4-5. And theres a whole lot of nothing in them, which maybe I am unlucky or something. (there was like 5 blocks of zinc) Now to a certain extent caves are just caves, theres no rule saying that they absolutely must be teeming with loot. However it seems that there is almost no reason to explore them, you can look for the bomb/fertilizer making material (I don't remember the name, and I also don't remember if it even gets tracked by a prospecting pick) or hope you get lucky with some ruins to pillage. But mostly its just a bunch of emptiness. It'd be interesting if there was a resource that can only be found in caves, giving a reason to explore them. (I mean technically the unique armor sets are only able to be found in caves/story locations, but I feel its more consistent and easier to just buy it from a trader.)There are locust nests I suppose but (they seem rare, idk if they are though) you can get most of what they give you from breaking them easier elsewhere. So far the only big motivating factor to go into the caves is to farm enemies. (since I've only found a couple flax seeds, and haven't found a trader selling linen, my best way to get flax is to loot it. (also playing malefactor so that helps))
  13. I very much enjoy the monster design and how they work in this game. Since they have multiple behaviors, idle behaviors, tactics, etc. And I think bowtorn are quite interesting, for several reasons, because instead of standing there eating damage and point blank shooting you they try to retreat to get a better shot. (Also they usually retreat to other enemies to distract you, but idk if thats their ai or that monsters tend to spawn with other monsters. And the enemies just happen to be there) That said one thing I'm not a fan of is that when retreating and they reach a dead end, usually in caves, they don't realize "theres nowhere left to run" and just kind of tweak in the corner trying to run harder into it. Obviously I don't know the technical side of this but it would be nice if they had a way to realize they're stuck in a corner and the only option is to fight. (I mean they do turn around every once in a while to poke you when chasing them, whether they're in a corner or not, but that seems to have a long cd inbetween attacks.)
  14. Well I don't need a million dollars, but ai would like it. But in all seriousness I've just got a thing for the ocean. Been playing bioshock again (for like the 5th time) so just in the ocean horror mindset I guess.
  15. Why...? As it stands I think there should be more drain. About the only thing it seems to accomplish, as of now, is to make me take a short break from mining or stab myself with a gear. Id like if there were more sources of drain and more negatives/punishments for low stability. Thats probably a me thing since I love horror, I didn't really consider people not wanting more horror lol. Yes I understand it isn't a carbon copy of lovecraft. Also spoilers???? I stoped reading but you should say something before you start writing spoilers. I can see that I suppose, though I like go on long monster hunting trips. Since flax takes awhile to grow (or never in winter) its the next best place to get the stuff. (except a merchant but I'm currently stranded on an island with only a survival goods and treasure hunter)
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