Jump to content

Kirb-B

Vintarian
  • Posts

    6
  • Joined

  • Last visited

Everything posted by Kirb-B

  1. I would have been dead for sure haha
  2. Should I mark this location? I found these bugs that glow and I kind of want them in my home, are they of any significance?
  3. I feel there should be more uses for the temporal gears and if the classes were just a bit more specialized and limiting I feel like it could be worth looking into, I am a new player and know nothing about the current story so I didn't know it was class dependent. Just a though I wanted to share with the community but now I understand it was just generally a bad idea. Edit: I though it would be cool if you needed to start with early game specialized characters and later after you find and connect a translocator or 2 you need to connect them to some synchronization device allowing you to unlock and pick new endgame specialized classes. Like make the hunter incapable of using a pickaxe but can pan at twice the speed with a higher chances of find ore, no farming skill so any crops planted take 3x time to grow and is more skilled with a hunting knife and can get more meat off any kill. Or blackguard that can mine faster but the pickaxe breaks faster by 1.5 per block and has a chance of finding 2 ore when breaking an ore block, is incapable of aiming any ranged weapons, due to heavy hands gathers half meat from kills and works the fields harder giving any crops planted a slight growth speed boost. I just wanted to put this idea out so I can stop thinking about it.
  4. What worked for me was I just wondered around for a while going in one direction exploring. anything I found interesting I marked on my map and since you are not in winter food should be fairly abundant just run when you see predators and stay out of forests if your health is low.
  5. I would like if there was some way to change classes using temporal gears for those of us playing single player. My initial idea: Find blueprint build a machine to change classes. Now I think having some broken machine at spawn that you are able to repair and charge with temporal gears would make more sense or have a chance ruins could spawn with a barely functioning version that needs to be charged and break after a single use. This way you can start with one class early on then mid to late game change to another class. If players chose to play with this feature implemented they also remove the commoner from the class pool.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.