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Posts posted by Polraudio Zion
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Just to give people a sneak preview on whats currently in the works.
This is all done via a master list i have. Pack owners will be able to define whether its an external mod thats not on the moddb or a mod on the moddb. This will allow people who want to make packs with custom mods to do so. Especially useful if they want to make a mod that overwrites config files made specially for their pack.
If you are wondering how you would go about submitting packs to the master list i will have instructions for that once the update releases(No ETA at the moment).
EDIT: With the help of JyeGuru the next update will have the server and mod list sorted via ABC to make it easier to find mods and servers.
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That is in the plans.
Thank you for your help on sorting the mod list alphabetically.
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On 5/24/2021 at 2:16 PM, JamesB said:
Ah OK, well that would be helpful. I was looking at the VS Launcher mod but I don't think that handles mod updates.
No it doesn't auto download mod updates if that's what you mean.
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Its hot and muggy and im dripping wet with all the sweat from the hot humid heat. I have bugs all over me and under my shirt that is completely soaked from building my house out of the bamboo. After a hard days work i like to wash up in the nice cool water and watch the sunset behind the trees.
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Added a feature I have overlooked. You can now join servers with passwords yay!
Changelog
- Added ability to join servers with a password.
- When packs are created from the server list it will make a password file with whatever password you inserted into the password field.
- The pack selection on the main tab will now use a password from a password file in the pack when joining the packs server.
Note to pack makers: If you want people to easily join your server with a password you can make a new text file in your pack with the name "serverpass.txt" with the password on the first line.
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Updated launcher with a fix for a crash that was caused by mods without descriptions.
Changelog
- Fixed a crashing bug when people don't put descriptions for their mods.
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Wow i cant believe the issue was that simple. I guess someone having a mod without a description bugged out my info getting function. I forgot to add something in case that happens lol. Ill push an update out Sunday night or Monday with a fix. This is the mod that's messing it up lol. https://mods.vintagestory.at/show/mod/535
EDIT: I might be able to get a fix out tonight when i get home from work.
EDIT2: I do also want to add a search function for servers because man that's annoying to go through.
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7 hours ago, Quixjote said:
Yea its still work in progress. Did you also try other servers with mods to see if you get that error?
Also would you mind showing me your server on the launcher so i can see if i get the same error?
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Updated launcher with some new features.
1.2.0 Dev
- Added ability to join servers and download mods with 1 click when you click Join With Mods.
- Added ability to manage mods in your packs.
- Added some links to the Main tab(mainly to take up space XD).
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Not sure if you knew this but if you put a serverip.txt file in your pack folder with the ip in it people can join the server with 1 click right from the launcher main menu. If you want to you can also include the full launcher right in with your pack so all people have to do is just extract, run the launcher and click Play on Packs Server.
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3 hours ago, Kooll said:
Hi, how can i change cooldown parameter ? I stopped server, modified Mainconfig file like below and than downloaded json file to server directory. Than i launch server, but cooldown time is still 5 sec for all commands.
{
"enableRepeatingMsg": true,
"repeatingMsgIntervalSec": 10,
"repeatingMsg": "Welcome to server",
"maxHomes": 0,
"spawnCooldownSec": 10,
"homeCooldownSec": 10,
"warpCooldownSec": 10
}
Thank youIt should work just fine. I just tested it on a few worlds to make sure. Are you sure you got the correct location for the config file? If you are using something like filezilla i noticed its better to just delete the file off of the server before you upload a new one because sometimes it doesn't overwrite it for some reason.
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6 hours ago, Yel ozing said:
Can this please be added to the mod database.
I second this. Trying to make a launcher that auto downloads mods on joining a server and its erroring because it cant find this mod on the database lol.
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If anyone is wondering when the next update will come it will be a while. Im currently in the process of moving to a new home. Once I move I wont have internet for a few days to a week. Once I get all moved and internet back ill be hammering out the next update.
Thank you very much for everyone who has tried this launcher so far. If you like it please let me know what you like about it or what you mainly use it for.
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Now this is a mod I have been waiting to see.
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Alright everyone this is a large update that took me a while to make after the release of the moddb. I hope everyone will enjoy the additions I have added.
Without further ado here is the changelog.
1.1.0 Dev
- Added the ability to download mods directly from the official moddb https://mods.vintagestory.at/
- Added ability to search for mods via text.
- Added a server browser with the ability to connect to the server with the currently selected pack or no mods.
- Updated the info tab with hopefully useful information.
- Added ability to refresh the modpack list.
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Just a tiny very very WIP preview. I was able to get pulling information from the moddb working and the ability to download mods from the launcher. Next i need to work on making things look more presentable and the ability to make packs.
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Very tiny update before I work on larger things.
1.0.2 Dev
- Added ability to open a mod packs folder.
- Added the best icon the world has ever seen.
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Updated the launcher with the following features.
Changelog(V1.0.1 Dev)
- Added ability to set a custom location for launching the game if you are not using the default install location.
- You can now add a description and icon to your packs.
- You can now add an IP to your packs if you have a server for the pack and players can connect directly to the server from the launcher.
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21 minutes ago, ray57913 said:
Will there be the ability to have multiple versions of game in the future? I was hoping to not have to try and upgrade/downgrade when switching between server and personal.
Probably not but who knows. You could always just download an older version and install it in a different location maybe and point the launcher to that directory(in the next update). The launcher should work for any version of the game. Once I learn more of the web side of things i might look into it but its not on my list of things to do yet.
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The server function isnt working yet. For now you will have to add it like any other pack. Just make a new folder named whatever you want in the Modpacks folder and throw the mods from the server in there.
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1 minute ago, l33tmaan said:
This is a godsend, now I don't have to turn off 50+ mods every time I want to work on mine.
That was one of the reasons for it also. Got sick of having to enable and disable mods when going back and forth between modding and playing.
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No need to donate even if I had a link. I do this for fun because I love the game.
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Vintage Story Launcher
What is VS Launcher? VS Launcher is a launcher that lets you have multiple mod setups for whatever you want. Once complete it will also have a server browser where people can list their servers and people can download all mods required and join the server with 1 click. People will also be able to upload mods for people to download and make packs with. The end goal is to have a single place where everyone can go to get what they want for the game.
As of right now only the packs feature works where you can make a folder and load it with mods and launch the game with only those mods.
How to add mod packs:
Make a folder inside the Modpacks folder and drop your mods in there, then run the launcher, then select the pack you want to play and hit play.
Note: If you want people to be able to join your server right from the launcher make a serverip.txt file in your packs folder with the ip and they can just click Play on Packs Server and it will launch the game and join the server all in 1 click.
Note 2: If your server has a password please include a "serverpass.txt" file in your packs folder. This will allow people to automatically use the password when joining your packs server.
Download: VS Launcher V1.2.2 Dev.zip
Screenshots:
Changelog:
1.2.2 Dev
- Added ability to join servers with a password.
- When packs are created from the server list it will make a password file with whatever password you inserted into the password field.
- The pack selection on the main tab will now use a password from a password file in the pack when joining the packs server.
Note to pack makers: If you want people to easily join your server with a password you can make a new text file in your pack with the name "serverpass.txt" with the password on the first line.
1.2.0 Dev
- Added ability to join servers and download mods with 1 click when you click Join With Mods.
- Added ability to manage mods in your packs.
- Added some links to the Main tab(mainly to take up space XD).
1.1.0 Dev
- Added the ability to download mods directly from the official moddb https://mods.vintagestory.at/
- Added ability to search for mods via text.
- Added a server browser with the ability to connect to the server with the currently selected pack or no mods.
- Updated the info tab with hopefully useful information.
- Added ability to refresh the modpack list.
1.0.2 Dev
- Added ability to open a mod packs folder.
- Added the best icon the world has ever seen.
1.0.1 Dev
- Added ability to set a custom location for launching the game if you are not using the default install location.
- You can now add a description and icon to your packs.
- You can now add an IP to your packs if you have a server for the pack and players can connect directly to the server from the launcher.
If you find this launcher useful, have suggestions or want to help please let me know below.
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I completely agree with this.
[1.17.X+]Pols Server Utilities
in Mod Releases
Posted
Thank you for providing logs. I will see what i can do in the next update(once i locate my source again).