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mycroftcanadans

Vintarian
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  1. Thank You, I'll do that, it makes perfect sense.
  2. Thank You so much for the help. I was at a loss to figure it out for myself. Many thanks, and now I know so I'll just leave that mod alone until it gets updated.
  3. Hello. I just finished playing for a bit with no mods installed, and I no longer have the issue. Thank You very much for helping me out. Hmm, now I have to try and figure out which mod is causing the issue. Take care, and again thank you.
  4. Thank You very much for the help, I really appreciate it. I did exactly that (deleted vintage story in my appdata folder) after I uninstalled the game. I have it happening to granite stones now. I've no idea what in the name is going on. I'm just now uploading my most recent video of my game play and it shows it happening. It appears to be random. Thanks again for the help.
  5. Thank You. Strange, I uninstalled the game, deleted all the mods, reinstalled a fresh copy of 1.21.6, and I'm still in the same day and having the same issues. I really don't think this should be happening. I play other games which has spoilage but it still allows for stacking of the same items even though some were harvested earlier. To be honest I don't think I came across this issue unti 1.21.6 was released. I hope the dev does something about this since space is at a premium, and having sticks which won't stack, berries won't stack and even logs won't stack if harvested at different times soon eats all of your room. Anyway, I'm not at all pleased with this since I never came across this before in any other game version.
  6. Hello. Version: 1.21.6 I have no idea if this is a bug or not but I've noticed that nothing stacks properly. What I mean is no matter what I harvest (sticks etc) a couple will stack then when I harvest others they on't stack with the others. When I try to move the new sticks or whatever to the other stack it refuses it. My entire toolbar has several sticks and in some stacks there might be 3, in another 6, and in another 1, and nothing stacks. I do have a few mods installed but none of them mess with stacking. Here is the list of mods I use, and let me know if you can if any of these are causing the issue. If not then I'll just toss all of the mods, clear out my settings in appdata, and reinstall. [Mods] betterandimprovedweather_0.1.8.zip BetterRuinsv0.5.6.zip CaveSymphony_1.2.1.zip fleeexhaustion_1.2.0.zip Footprints-v1.1.2.zip ForestSymphony_1.0.6.zip levelup_3.0.2.zip MobsRadar-v2.1.13.zip realsmoke_1.1.10.zip TerraPrety_7.9.0.zip The_Critters_Pack_v1-3-4.zip zoombuttonreborn_2.0.0.zip Cheers.
  7. I do understand why someone would want to have it on steam or on epic but that is just a choice. Now I have to disagree with you folks who say you own this game but it isn't a DRM free copy now is it? Before playing you have to login into your account otherwise you will never be able to play it. Lose your internet because it has become so costly you can no longer put food on the table and you can't validate it so again you can't play it. Owning this game and having control as it is now is not true as long as it has the DRM attached to it. Perhaps the developer if he or she decides to put Vintage Story on some store site I would hope they choose GOG as their platform. At least it would be DRM free, and I believe has a better environment for indie developers unlike Steam or Epic. Just my two worthless cents worth.
  8. Thank You all for your replies, I appreciate it. What I was looking for is a mode where permadeath only takes place when you're experiencing either the corruption storm and an area where corruption has taken over. I'm not looking for a permadeath mode only but the opposite. The game mode which is permadeath means no matter where you are once you die you lose your character. I'm not looking for that. I'm saying if you take the chance to go out and harvest resources or are roaming about during a corruption storm or inside a corrupted area then if you die you lose your character but if your not in a corruption storm or an area which is corrupted you will not lose your character if you die. Of course the way it is now you take damage when your in the storm or an area which is corrupted which needs to be turned off. I just wanted players to really fear those times. Should they take the chance and lose everything or get out. No matter I suppose, the game is great as it is.
  9. Hello. I'm watching a friend stream a horror game and I began thinking of a game mode or an option which would make the corruption aspect of the game far more dangerous, and something to be really feared. If the option was turned on it would turn off the damage you would sustain while inside the corruption and if you died for whatever reason while being inside the corrupted area your character would be permanently deleted and you will be forced to create a new character. If you die outside of that area then you would die a normal death, and be able to proceed as you normally would. Just a wild thought folks and no need to be firing the insults if that turns out to be your first reaction to what I've suggested. Cheers and take everyone.
  10. I did take a look at it but it's for an earlier version of the game and hasn't been updated. Do you know if it works for the current version?
  11. It would. My friend is now working on a mod that I hope will add it into the game.
  12. Hello. I know I've posted another message concerning death drops and allowing others to pick up your loot but just a few minutes ago I remembered a game which had a very basic way of punishing players for dying, and it didn't have anything to do with dropping their loot nor reducing the players XP. I can't remember the name of the game but this is how it would play out. If you die you keep all of your gear BUT you lose a random piece of your loot. Then a 10 minute death timer would begin counting down, and if you died again within that time period you would then lose two pieces of loot, and the countdown timer would begin from 10 minutes once again, and of course you know what happens next. Die again within that time period you then lose three and so on. Once the death timer reaches zero and if you die then you lose one item and so on. I found this particular game mechanic interesting simply because I've seen myself while playing the game work hard to gather loot I really needed only to have it disappear which of course meant I had to find another source of that material which of course I did find and I thought no point in going back just yet and continued rummaging only to be swarmed and I was still in that 10 minute cooldown then not only lost that loot again but now I lost my main weapon. Point is that level of punishment really woke me up to the understanding that take my losses and try another way. Of course this would be an option players can choose in the game setup and also set a cooldown period which suits their style. It also made me aware to not think I'm invincible, and think more about what gear I had on me and is it worth losing since some of that gear would take me a long time to make since resources might be very difficult to find. Note: What is in the game now is fine and doesn't need to be removed at all but adding this particular death penalty I've mentioned would I think be something some folks would enjoy having. I know there may be people who will argue against this and that is fine. Anyway, Just thought I would make this suggestion to the developer.
  13. I understand where you're coming from but that isn't the point. It's more along the lines of having to stop and keep sorting out whos loot is whos especially when you're in an area where you and your friends are fighting and dying and when you return to get your gear you accidentally pick up their gear as well which leaves them high and dry when they return. Makes it really annoying to be honest.
  14. Hello. I was thinking I should find out if you folks would consider on adding a feature where if you're playing on a coop server with your friends that when you die only you can pickup your dropped loot. This game is very difficult which is the way I like it and it does make one more of a hoarder, more protective of their hard earned loot (tools you've made etc) and losing it even to a friend can be a setback of sorts. Tools and weapons are not easy to make. Anyway, I just thought I would ask about this. Cheers.
  15. Thank You very much.
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