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Jeralvin

Very supportive Vintarian
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Everything posted by Jeralvin

  1. I'm getting this bug on 1.22.5 now, reloading the world fixes it, but it seems to come back eventually. The only clues I have are these logs in debug-client. 21.7.2026 18:38:50 [Debug] MeshRef with vao id 40665 with 576 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 21.7.2026 18:38:50 [Debug] MeshRef with vao id 40663 with 288 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 21.7.2026 18:38:50 [Debug] MeshRef with vao id 40662 with 576 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 21.7.2026 18:38:50 [Debug] MeshRef with vao id 40661 with 576 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 21.7.2026 18:38:50 [Debug] MeshRef with vao id 40660 with 576 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 21.7.2026 18:38:50 [Debug] MeshRef with vao id 40659 with 576 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 21.7.2026 18:38:50 [Debug] MeshRef with vao id 40658 with 576 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 21.7.2026 18:38:50 [Debug] MeshRef with vao id 40657 with 576 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 21.7.2026 18:38:50 [Debug] MeshRef with vao id 40913 with 216 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 21.7.2026 18:38:50 [Debug] MeshRef with vao id 40912 with 108 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 21.7.2026 18:38:50 [Debug] MeshRef with vao id 40911 with 108 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 21.7.2026 18:38:50 [Debug] MeshRef with vao id 40910 with 108 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 21.7.2026 18:38:50 [Debug] MeshRef with vao id 41043 with 360 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 21.7.2026 18:38:50 [Debug] MeshRef with vao id 41042 with 72 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace. 21.7.2026 18:38:50 [Debug] MeshRef with vao id 40627 with 1152 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace.
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