The real |problem" with wolves, i've found is blindly stumbling into the aggro-range,
Hop over a hill , push past leaves/ bushes that obscure line of sight, and lots of times ( near any forested area ) , a wolf or more than one usually , will be lurking in said area ... abd often it will aggro/attack without warning...
Real life, wolves ONLY attack prey as a PACK , if they think/feel such grants them advantage. Solo or even a mated pair will , run/hide from any creature they consider a detrimental threat.
Stories/tales of wolf attack's in the wild on people, are by and large circumstantial accounts, giving many unspoken factors as , scarcity of game/food, unaccustomed to bi-pedl presences, and of course protection of young.
This however is not - common- behavior of wolves, coyote. Hyena , or dingo ( though dingo/wild dogs are far more territorial/aggressive by nature. )
I know this, because i work in US forestry, in a program to save wolf species from relative endangerment. These creatures , are NOT "domesticated" canines, but they have individually roughly the same basic apprehension to fire, and any type of predator ( Humans/bi-peds include ) , as any domesticated canine. In -fact- , thee creatures often smell scent of apex predators ( including humans ), long before line of sight is in given...
As such the PACK leader . the Alpha male will decide ..if defense or offense is warranted... but unless a "pack" greatly out numbers a single predatory mammal... ( in this case, human/bi-ped, large cat ( like panther, mountain lion, or jaguar/) .or bear , the alpha will pick "survival " of its pack, over blatant "attacks" on such creatures if territories over-lap.
Wolves are not " stupid" killing machines . but a living entity that also fears for it's own life, as well as its community ( pack), and young.
It is a decision made by the |"leader" and followed by the rest of he pack ( betas) , but only so much as the Pack itself would out0-numer, or have great advantages of taking down a subject of prey, with as little energy ( calories) , as possible.
While VS , as a game, -needs- opposition , I think wolves /hyena are sadly, displaced in not only how they hunt/attack , but are depicted over-all in the aggressive aspects so far.
The In game "aggression" would actually be more akin to predatory great cats , ( such as mountain lion/puma/panther ) than what wolves or packs of canines would do.
I say this because, wolves IG seen to not give really any "warning" you've stumbled into their territory .. often, you go through bushes, over hill, and the beast is coming at you with not even so much as a growl to announce they were in he area. Which, in real life, would never, ever happen. Once feeling threatened, there'd be howls and yips of the pack communicating with the alpha male ( pack leader ) , upon smell or hearing detection, long before line of sight was met.
Realistically from a survival perspective, a player should -know- when near wollf spawn, or any area they occupy, buy the noises they make in day-to-day, ( Mostly nocturnal actually ) activities.
Thats why wolves in VS seem over-powered early game , the behavior, verses RL actual counter parts, are extreme , and often unforgiving in players just inside Stone Age/Copper age early delving.