Hello dear devs
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I just got the game, played for some time and stumbled upon this not-quite-making-sence logic of torches. Why do we need to "cook" it inside the bonfire? And later during the night i had an unlit torch and a lit one standing. But there is no way to make the first one lit from the second one (at least not intuitively, by which i mean just clicking a lit torch while having an unlit torch in your hand). Same with bonfire.
Maybe make it happen not just by clicking the lit thing with unlit one, but by some animation like firestarter has for the bonfire.
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P.S. turned out this mechanic is already in the game, but it isn't explained in the game guides
Why does bonfire even need a UI? It really breaks the immersion. In my opinion it should work like bonfire in minecraft, except you need to add firewood from time to time (and yes, i guess addition of firewood can be done without the UI too by just adding them in a circle like this until some limit)
I think it would be quite more immersive to really see the object you are cooking/smelting physically on the bonfire.
Maybe this UI is just a placeholder until better times and you already planned all this, but i still wanted to suggest it in case you didn't.
Best regards, newbie at VS