Jump to content

LuchokPlay

Vintarian
  • Posts

    2
  • Joined

  • Last visited

Everything posted by LuchokPlay

  1. I suggest not some other UI for the bonfire, but removing it at all. The way it works in minecraft for example: You just put meat on the bonfire and it lays there. After some time it becomes cooked and you can pick it up, but if you overcook it, it becomes a piece of coal. I think it is implementable in VS Except burned food/items gives you not coal but something else or nothing at all. And thanks for telling that the mechanic of lighting torch from sources of fire is already in the game. I don't think there is any info about it in the in-game guides
  2. Hello dear devs ------------------------------------------ I just got the game, played for some time and stumbled upon this not-quite-making-sence logic of torches. Why do we need to "cook" it inside the bonfire? And later during the night i had an unlit torch and a lit one standing. But there is no way to make the first one lit from the second one (at least not intuitively, by which i mean just clicking a lit torch while having an unlit torch in your hand). Same with bonfire. Maybe make it happen not just by clicking the lit thing with unlit one, but by some animation like firestarter has for the bonfire. --------------------------------------------- P.S. turned out this mechanic is already in the game, but it isn't explained in the game guides Why does bonfire even need a UI? It really breaks the immersion. In my opinion it should work like bonfire in minecraft, except you need to add firewood from time to time (and yes, i guess addition of firewood can be done without the UI too by just adding them in a circle like this until some limit) I think it would be quite more immersive to really see the object you are cooking/smelting physically on the bonfire. Maybe this UI is just a placeholder until better times and you already planned all this, but i still wanted to suggest it in case you didn't. Best regards, newbie at VS
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.