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bughazard

Vintarian
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Everything posted by bughazard

  1. Yes, here is the command I am using: docker run -d \ --name vintagestory-server \ -p 42420:42420/tcp \ -p 42420:42420/udp \ -v /home/username/Server \ -e ENABLE_DEBUG_LOGGING=true \ -e ENABLE_CHAT_LOGGING=true \ -e VS_CFG_SERVER_NAME="My Vintage Story Server" \ --restart unless-stopped \ ghcr.io/darkmatterproductions/vintagestory [I have replaced my username with "username" as it contains my full name] I used a serverconfig.json file, which I copied from the one that is in the singleplayer game files and mildly edited to disable the whitelist, specify the port, and added a temporary password (I planned on editing this in more depth after I got the server working). I placed in the home/username/Server folder:
  2. Howdy, I've somewhat recently switched to Linux (Debian 13) and I'm not particularly familiar with Docker, so please bear with me if you think I have missed something obvious here. I've been trying to get a dedicated server working with my computer for a few weeks now. I ran the provided command to run the Docker container, pointing the file path towards a new empty directory (empty other than a config file). It doesn't throw any errors and the logs show that the server is active, but when I try to connect to it with my IP address it just times out. I'm imagining I was supposed to do something major before running this but I'm not really sure what it is... Please help me out there, haha. Thank you for your help.
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