Jump to content

Gemmie6

Vintarian
  • Posts

    5
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Gemmie6's Achievements

Wolf Bait

Wolf Bait (1/9)

1

Reputation

  1. yeah id rather it would just last longer than be better
  2. i too like the idea of making honey a more impressive resource and the restriction of only pies and bread for ovens is a shame
  3. this is true, no notes other than someone out there has a theory of its recipe
  4. i love the implications of alchemy in this game (or at least early alchemy) (little bit of a side tangent for context) i think one of the things that really shines with this game is the requirement for infrastructure to develop, et a windmill, a bakery, a pulveriser, a distillery ect. so in addition to the ancient technology that you can make in the game, a chemical setup could be very interesting. not necessarily for full on chemistry, but such as a boiling flask (boil impure liquids to extract materials [et saltwater -> salt]) and other mechanics of making perhaps more medicine or preservatives or higher end explosives for fireworks or such. having players add a lab to their roster of industries in my opinion can only add to the game. however i draw a blank as to what the lab would add to actual progression, i might need someone else who is more familiar with chemistry to follow that (id love to hear it) edit: oh yeah making yeast as a required thing is a must, why can't we just be stuck with flatbread until able to make yeast ^an expansion on this could add bacteria as a resource but id refrain from going into that unless we want some REALLY vintage cheese crap second edit: oh i love the implications of electroplating i need to see what statistics you can mess with
  5. I love the concept of the various metal types getting more and more complex as they increase in strength, adding more infrastructure required for a full completion. Adding Damascus steel is another level of progression you can give to the player without breaking the metal realism, maybe by having an addition on the helve hammer idea, something like a power hammer perhaps? i'd really like to see what something like this could add the the game (by the way great job on the gam i love it)
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.