As someone new , hi! Vintage Story is certainly a hard game. I do want to ask, mostly out of curiosity, what the scope of glint will be. We've got soooo many great voxel games going around nowadays. Minecraft, Hytale, Vintage Story, Tesera, EverWind, Cubic Odyssey, Reforj, and Cubyz. What will glint bring to the table that none of these have? If they use the same engine, wouldn't it be easier to incorporate aspects of glint into VS, rather than make it a completely separate game? I get that VS goes into the hardcore aspect of survival and horror, but what about just making it a separate game mode like the other game modes in VS already?