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Ian_Marcos

Vintarian
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About Ian_Marcos

  • Birthday 10/02/1993

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  1. Poorly i tried do something fast without generation with AI. I'm better with sculpting in Zbrush than drawing logos ;/ But many logos was made in interation, each company got interesting story about how logo changes etc.
  2. I think, creators should think about where they want to go with Vintage Story. Tittle say enought. But as it is hard type of survival games i think mix of colors lively with something grunge will be ok. We got interesting story and connection with nature and industry, show well what is going on there. I will stick to that. I got an idea to use V and S to made an icon for game. Just whole title graphic is other thing. V can be used as tree and connect it to S which can be partly industrialized to show progress Many games got interesting icons, mosty simply, but if you saw it once, you know what are you talking about if you saw it on friends desktop for example. Examples Valheim V Rising Take a look on other titles on the internet like Peak, Repo, Grim Dawn, Helldivers 1 Simply but easy to remember. That's all.
  3. As other said, whole UI should be updated to fit new style. But readalibity of logo is poor when it is zoomed out, but hey, don't worry about it. Logo should be simple for easier to read and remember. I got many games, and icon for Vintage Story is specific and uniqe, while other sames got simple but easier to connect in mind. I see something interesting to do with tree, cog, V and S letter and it should be enought for game icon.
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